a3n Posted January 6, 2023 Share Posted January 6, 2023 I'd like to use all clay pits (for visual effect), so they need to have lower production and a lower workforce requirement. There are mods that show how to change the production cycle time, but how do I change the numer of workers needed from 50 to 10? Thanks for any help. Link to comment Share on other sites More sharing options...
a3n Posted January 16, 2023 Author Share Posted January 16, 2023 Thanks to Incipium's Tweaks and Enhancements I was able to figure it out. The following code changes the number of required workers from 50 to 25: <ModOp Type="merge" GUID='100416' Path="/Values/Maintenance/Maintenances"> <Item> </Item> <Item> <Product>1010115</Product> <Amount>25</Amount> </Item> </ModOp> Link to comment Share on other sites More sharing options...
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