Demosmedes Posted December 8, 2013 Share Posted December 8, 2013 I know similar mods have been made in the past, but this one ought to be much more in-depth. If the Battle for Whiterun is being completed for the Imperials, there will be no change to the ending where Balgruuf gives his speech. If you're completing it for the Stormcloaks however, the final confrontation scene after the battle will be reworked, allowing for you to negotiate between Vignar and Balgruuf. The new dialogue will allow Balgruuf to remain Jarl so long as he pledges allegiance to Ulfric, or Vignar and his court can take over instead, as previously intended. After reporting the victory at Whiterun to either Tullius or Ulfric, a courier will confront you with a letter from the Jarl of Whiterun, which requests your assistance back at the city. Speaking with the Jarl begins a quest to start rebuilding the city. The mission will have you travel to mills to purchase sawn logs and quarried stone for the repairs (Hearthfire installation requirement should be configurable, if possible) and carrying messages and supplies around the city and Skyrim, as well as contributing in smaller ways, such as cutting firewood and donating coin. The quest should not only see the rebuilding of the city after its destruction, but also its improvement - better walls and towers, roads, banners, market stalls, etc. Throughout the quest, residents of Whiterun will be seen in the streets and around the walls, working to clear debris and repair the city. Extra NPCs could added, such as 'Hired Workers', 'Slaves', and such, and progression into repairs and improvement throughout the quest should be visible Following the completion of the repairs, all the residents of Whiterun will be gathered to hear a speech from the Jarl, who will commend the Dragonborn and all the citizens of Whiterun for their hard work and commitment, and then rededicate the city. If Vignar is chosen to become the new Jarl, the quest will act as reinstatement to the position of Thane; if Balgruuf stays, reinstatement will not be required. Since I know next to nothing about creating mods for Skyrim, or any game, really, I don't know how big of a task this mod would be, but I would love to see this come to life. Thanks! Link to comment Share on other sites More sharing options...
Demosmedes Posted December 8, 2013 Author Share Posted December 8, 2013 (edited) Actual improvements to the city should probably be very slight, things like newer banners, stuff like that. Edited December 8, 2013 by Demosmedes Link to comment Share on other sites More sharing options...
calfurius Posted December 8, 2013 Share Posted December 8, 2013 Slaves..? Slavery is illegal in Skyrim mate. Also I think any improvements should be minor. Such as banners, maybe a shrine or something commemorating the battle. Also the quest should only begin until AFTER the Civil War is over. That way you avoid conflicts with the Civil War Overhaul mod. Link to comment Share on other sites More sharing options...
Demosmedes Posted December 8, 2013 Author Share Posted December 8, 2013 I thought as much about slavery, but I agree improvement should be small, and there should be as much compatibility as possible. Link to comment Share on other sites More sharing options...
Ironhide02 Posted June 7, 2014 Share Posted June 7, 2014 The idea is sound, and slavery is in there, but only with those who have LL involved. I'd like to see this, and if they want, the guys over at LL could make a patch to work for slavery or something. Slaverly aside, the idea of actually rebuilding Whiterun should have been included in the vanilla, as it would have rounded out Whiterun better, and fixed all the mess bethesda left behind, I mean you can play for years after the battle and the place is still a mess? I mean Really? Link to comment Share on other sites More sharing options...
MarkInMKUK Posted June 7, 2014 Share Posted June 7, 2014 As a more general thought, rebuilding could also apply to the various forts, etc. Many are in a state where even the most foolhardy soldier would prefer to sleep outside the building, rather than risk stray falling stones while they slept. Each city has its own set of "local" forts and towers, maybe extend the mod to also rebuild things like the western watch tower? Link to comment Share on other sites More sharing options...
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