DaZombie Posted May 26, 2009 Share Posted May 26, 2009 Good afternoon, Recently I've started re-creating a small town... I've gotten a little bit done now, but I've decided its time I jump into it to test it. I've created my own World Space and popped a marker in, but for the life of me I cant get it to center on cell in the wilderness part. I've tried coc 'townname', coc 'TownName', coc 'TownName Wilderness0,0' and nothing. The first two enteries give no responce at all, and the last says it cant compile the script... which is good, because I want nothing to do with scripting at the moment... any help would be greatly apprechiated. Also, sorry for the few spelling mistakes, its been a long day and IE7 still dosent have an inbuild spell checker for some reason. Thanks in advance. Link to comment Share on other sites More sharing options...
Yossarian22 Posted May 26, 2009 Share Posted May 26, 2009 Good afternoon, Recently I've started re-creating a small town... I've gotten a little bit done now, but I've decided its time I jump into it to test it. I've created my own World Space and popped a marker in, but for the life of me I cant get it to center on cell in the wilderness part. I've tried coc 'townname', coc 'TownName', coc 'TownName Wilderness0,0' and nothing. The first two enteries give no responce at all, and the last says it cant compile the script... which is good, because I want nothing to do with scripting at the moment... any help would be greatly apprechiated. Also, sorry for the few spelling mistakes, its been a long day and IE7 still dosent have an inbuild spell checker for some reason. Thanks in advance. you must use the ID of the worldspace I guess. Link to comment Share on other sites More sharing options...
DaZombie Posted May 26, 2009 Author Share Posted May 26, 2009 you must use the ID of the worldspace I guess. I just gave that a shot with coc 'Town Name' and got nothing... by Worldspace ID, I'm assuming you mean the name as it appears in the Worldspace editor? Link to comment Share on other sites More sharing options...
Yossarian22 Posted May 26, 2009 Share Posted May 26, 2009 you must use the ID of the worldspace I guess. I just gave that a shot with coc 'Town Name' and got nothing... by Worldspace ID, I'm assuming you mean the name as it appears in the Worldspace editor? yes, not the name of it, the ID.that one that is visible in your worldspace list. If this doesnt work, give the cell, where the CoC Marker is in a unique id name.(rename wilderness) and coc to this cell ID. Link to comment Share on other sites More sharing options...
DaZombie Posted May 26, 2009 Author Share Posted May 26, 2009 If this doesnt work, give the cell, where the CoC Marker is in a unique id name.(rename wilderness) and coc to this cell ID. Worked a treat! Didn't even think of renaming the cell for some reason. Thanks a heap for that. Link to comment Share on other sites More sharing options...
BadPenney Posted May 26, 2009 Share Posted May 26, 2009 Renaming cells makes them much easier to find, and if you start the name with a zero (i.e. 0MyTownNW) it will be at the top of the list, making it even easier to locate. Link to comment Share on other sites More sharing options...
genovauk Posted May 26, 2009 Share Posted May 26, 2009 Just incase try using COW for jumping to worldspaces and exterior cells ( cow wasteland 0 0 ) COC is for the interior cells only. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.