Kevin Woodman Posted February 21, 2005 Share Posted February 21, 2005 I must have acidentally selected the recompile scripts option when working with a mod, before i realized it i'd done too much work to want to go back to a previous backup and start over. What happens is it gives a message for script not compiled for SIGN ROTATE and FLOAT. I believe these are just animation scripts and aren't critical but give you the annoying error messages when loading, I have enough of those already from all the other plugins i have. I did find that if you open the TESCS and select only the morrowind master, then select recompile scripts, it will give you errors for these scripts. Is there a way to clean this up? I suppose i could put some effort into cut and paste renders to a new plugin and retype scripts and remake objects, but that's a lot of work, is there an easier way? By the way does anyone know what that option is for anyway? <(don't EVER press that button)> :grin: Link to comment Share on other sites More sharing options...
Wookiee Posted February 21, 2005 Share Posted February 21, 2005 dont worrie about those errors they always pop up i have mannaged to work them out once but yeah its hardly worth it. there just rotational scripts nothing earth shattering :) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.