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[LE] Mod Request: Raven Spies & Scouts


iTeleportBread

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A mod that adds special ravens who can even speak. When you attack a Foresworn Camp, you will find a key in a chest for a cage where a black bird resides. To the Dragonborn's surprise, this raven is intelligent, can speak and even has a name, Noir. Noir will tell you his former master was from the outskirts of Markarth, but was murdered by Foresworn members while Noir, himself, was taken to be broken to serve as a spy for the Foresworn cause. He will also mention he has a brother who escaped the attack, Thain, and that if you find him and bring him to the camp where he will stay, knowing more Foresworn won't be back for a while, Noir and Thain will accept you as their new master, forever in debt.

 

Noir is honest, sometimes brutally so, but is loyal and means well.

 

Thain isn't very honest about his feelings but is very grateful towards the Dragonborn and kind.

 

Thain and Noir will take off and fly on their own after you complete the quest to reunite Thain with his brother. They will return to you on occasion before flying off again, delivering letters in the stead of Curators depending on your location or sometimes the gift of one to six gold coins. If you take care of them by giving them sweets, bread and meat, they will begin to like you more, though you can only feed them such things once in a while. Certain types of food will have a bigger affect than other, some less so. Eventually they will begin giving you gems, dolls, sometimes even daggers or potion ingredients, small things obtainable for such ravens.

 

Noir's favorite food is the Honey Nut Treat, but hates Venison.

 

Thain's favorite food is a Raw Rabbit Leg, but hates Salmon.

 

With a Raven Caller, which can be crafted with a Saber Cat Tooth as one of the ingredients, you can call Thain or Noir to you at your current location (only if you're outdoors) to give them orders. You can ask them to find the location of certain items or NPCs - Certain locations can't be given to you exactly, while few can't be assessed at all, depending on where the person or item is. You can also have Thain and/or Noir take small items you give them from your inventory and have them take those items to your home for storage, have them locate companions if you personally can't find them and lost one of them (as the player, of course, especially in case you ever tell them to wait somewhere and can't recall where you told them to stay) or send word to meet up so they can partner up/follow you if you're travelling without them, or set them to 'Scout' - to be in a constant 'scouting state', from which they will occasionally return to you to tell you of a location they've discovered, like a dungeon, crypt, fortress or the like, after which it your map will be updated and its location visible on your map, before Thain/Noir takes off again. Use the Raven Caller again to tell them to stop scouting or use it to interact with them.

Edited by iTeleportBread
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