mrluna859 Posted December 21, 2016 Share Posted December 21, 2016 fShadowBiasScale=0.1500 <---this setting, if incorrect, causes those lined shadows. Shadowmode and shadowfilter should be 3, not 4. Secondary shadow size should be half of Primary shadow size. Primary should match ShadowMap... fShadowBiasScale=0.1500 <---this + resolutionsfInteriorShadowDistance=3000.0000 <---just leave this alone, should always be "3000"fShadowDistance=2500.0000 <---exterior extension of shadows, in what might be called units from the player...leave at defaultiBlurDeferredShadowMask=3 <---how much shadows are blurred, 0-7 is the scale, 7 being highest amount of blending.iShadowMaskQuarter=4 <---leave this aloneiShadowMapResolution=4096iShadowFilter=4 <---internal setting, adjust at your own peril (4 is default)fShadowLODStartFade=500.0000iShadowMode=4 <---another setting that might be perilous; range=2-5; Could be depth of shadows or where they are cast from...(?)bTreesReceiveShadows=1bDrawLandShadows=1bDrawShadows=1bShadowMaskZPrepass=0iShadowMapResolutionSecondary=4096 <---should be half of the next lineiShadowMapResolutionPrimary=4096 <---should match the next lineiShadowMapResolution=4096There are quite a few INI tweak guides around, but I do believe that your lined shadows are from biasscale vs shadowmapresolution settings.I had this problem for hours and after messing with my SkyrimPref.ini file to match this the pixelated shadows went away! Thank you!!! Link to comment Share on other sites More sharing options...
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