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Looking for ideas on how to mod the two-shot effect so it uses double ammo


adb3nj

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I made a working version of my halving ammo concept, btw. It just needed a Wait to stop it from doubling ammo during the initial halve. I'm gonna upload it today, if it isn't sufficient for your purposes there is still the per shot method I suppose.

 

Nice! I ended up sticking with the per-shot method, even though it's stupidly inefficient. I found it a little more satisfying, and also worried about the halving/doubling ammo scripts not firing and messing up the ammo count, whereas if the per-shot script doesn't fire properly, the cost is at least minimal.

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