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Diamond City doors not navmeshed properly


adb3nj

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Not sure if this is the right place to post this, but has anyone else noticed some doors in Diamond City not being navmeshed properly, i.e. NPCs just standing by them rather than opening them? The two doors I'm having problems with are the Publick Occurrences north door (ref 1403) and Moe Cronin's house door (ref 13FF). I've driven myself crazy, thinking I'd broken them with a mod, but I don't think they're working in the base game either? That said, everything looks fine in Creation Kit and FO4Edit. The only thing I can think is the navmesh doesn't extend close enough to the doors?

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