LostLuggage Posted December 11, 2013 Share Posted December 11, 2013 Hello all. I am just beginning to get into PC Elder Scrolls even after playing them many times over on the Xbox 360, so I'm still pretty new to exactly how mods should work and be put together.To start, some background info:I have the latest patch installed, and do not use UOP. I do have official DLC's installed; which ones will be seen in my load order. I use OBSE, OBMM, NMM (sometimes), and Wrye Bash. I'm on Windows 7 Professional. This computer is only a week or so old, but I have done a registry clean and hard drive defrag within the last few days.I did do "batch loading" I suppose. Sorry. New to modding and such and didn't know any better. I do always read the readme file and do a good amount of research on a mod before installing it or tampering with my game files however. I have seen no major problems as of yet, although I have only been through the tutorial and to a couple of the cities to see the new textures and such. Anyway, I prefer to play Oblivion and the like as a pure mage, or possibly a spellsword type of character. Naturally, I'd want a magic overhaul sort of mod for such. Will likely go with either Supreme Magicka or Mighty Magick: Reborn, but I don't know which of those to choose. Which do you recommend, and how would I make sure they work correctly with OOO and the other mods I have installed?Load order right now, straight from OBMM, is as follows:Oblivion.esmAll Natural Base.esmOOO-ThiefGuild_Difficult.espCities Alive At Night.espAll Natural - Real Lights.espAll Natural.espAll Natural - SI.espOBGE - Liquid Water.espImmersive Interiors.espRAEVWD Imperial City.espRAEVWD Cities.espRAEVWD New Seoth.espOscuro's_Oblivion_Overhaul.espOOO-Potions.esp (unchecked)OOO-BirthSigns.espOOO-Magic_Effects+Spells.esp (unchecked because not sure if I'd want these over another mod)OOO-Magic_Effects+Enchantments.esp (unchecked because not sure if I'd want these over another mod)OOO-Dangerous_Traps.espOOO-Armor_Perks_WearRate_Repair.espOOO-Magic_Game_Settings.espOOO-Combat_Skills_Perks_Marksmanship.espOOO-Deadly_Combat.espOOO-DLT_Immersion.esp (unchecked; I remember the readme saying something about a torch, but still don't know exactly what this does)OOO-Level_Slow.esp (unchecked)Addonays Elven Weaponry.espOblivion Graphics Extender Support.esp (unchecked)Midas Spells.espLTDVampireOverhaul.espScriptEffectSubduer.esp (unchecked)1AzuSeraphimSet.espAyleid Arcane Archer.espRenGuardOverhaul.espAll Natural - Indoor Weather Filter For Mods.esp (unchecked because it says don't activate)mythsandlegends.esp (this is actually MaL 2 if that makes a difference)Gizmodian - Vicious Heart.espGizmodian-VeraxanimaOblivion.espThe Sixth Element.espAnduril Reforged.espDLCOrrery.espDLCFrostrcrag.espDLCShiveringIsles.espDLCSpellTomes.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espKnights.espBashed Patch, 0.esp I also have DarNified UI 1.3.2, Qarl_TP3_Full_v1.3_OMOD, as well as TES4LODGen, Koldorns LOD Noise Replacer, 2048x2048 LODs based on Better Tiling Qarl project by Blade9722...I believe that's all of the extra stuff that doesn't appear in the load order. If I remember or find something else, I'll add it.So yeah how SHOULD these mods be ordered to work best together?And as for the magic overhaul, Mighty Magick says it's compatible with OOO, but doesn't specify whether that means I'd need to have the Spells/Enchantments/Potions/Spell Effects from OOO turned off or not. I'm sure that isn't the only compatibility thing to address, because as I've said, I'm new to this modding thing. Anything else you have to say or suggest, please do, including other mod suggestions.I apologize for the very long post. Thank you in advance for your time. Link to comment Share on other sites More sharing options...
Sicius Posted December 12, 2013 Share Posted December 12, 2013 (edited) You should download BOSS http://boss-developers.github.io/ . Use it to sort your's plugins in correct load order then you need to rebuild your bashed patch.For magic i use Supreme Magicka Update by Strategy Master http://www.nexusmods.com/oblivion/mods/12466/? . It's very balanced, fully configurable via ini file and it's compatible with OOO. I use it with my FCOM installation + a lot of mods and it work fine. Edited December 12, 2013 by Sicius Link to comment Share on other sites More sharing options...
Xen0nex Posted December 13, 2013 Share Posted December 13, 2013 Hi, I also use OOO with Supreme Magicka, and can give it my support as I have been enjoying it. No issues with incompatibilty / errors as far as I can see, but I am curious about how it handles some things that both OOO and Supreme Magicka modify, in terms of gameplay balance/difficulty. For example, both OOO and SM change the price rates for enchanting / spellmaking, but I also have Enhanced Economy (which changes pricing for everything), and now after attempting to disable various things am not sure if I have OOO, vanilla, or some other pricing in place. Link to comment Share on other sites More sharing options...
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