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Getting ArmorShadowHide to Work With Mining Helmets


Mogomra

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I am currently working on a mod that features a Black Mining Helmet with a Legendary Property (Cunning), the ability to be Ballistic Weaved, and the mod_armor_Metal_Helmet_Material_2B (Shadowed) OMOD applied via the CustomItemQuestScript. Everything works fine except for the mod_armor_Metal_Helmet_Material_2B - it is not applying its armor modifier or shadowing effect to the Mining Helmet. Whenever I go into the console and type in "player.getav 00183312", the ArmorShadowHide value comes back as zero. Does anyone here know how to get the Shadowed Paint to work on the Mining Helmet short of rebuilding it to work like one of the other regular helmets?

 

UPDATE: Figured this out this morning. Ended up using the Metal Shadowed Paint mod as a template to create a new object mod marked with the Target Object Mod Association Keyword "ma_mininghelmet" instead of "ma_armor_Metal_Helmet" and used "ap_PowerArmor_Paint" as an attach point for the mod to be installed.

Edited by Mogomra
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