Deleted152611273User Posted February 9, 2023 Share Posted February 9, 2023 Hey! I was looking through a lot of guides but couldn't find one explaining the whole thing about importing a mesh and turning it into an clothing, Armor or helmet piece. I have an Helmet mesh and 3 textures(The whole texture itself, Bump and normal Map)that i want to make usable. Now I imported the mesh into Outfitstudio but don't know where to put the texture and how to make the helmet stick to the head. Same thing with other clothing meshes. Can anyone explain it to me and/or does anyone know some tutorials about the whole way? Link to comment Share on other sites More sharing options...
Recommended Posts