surg23 Posted February 11, 2023 Share Posted February 11, 2023 Trying to work out an issue with PRP and SE. PRP seems to have recombined meshes so that SE (scrap everything) can no longer index meshes and so some objects rematerialize. I would just like to know the ID of this tree and perhaps it's closest relative: https://imgur.com/xtZqhVK It's the one sticking through my porch lol. Wouldn't mind the ID of the one next to it as well if it's not too much trouble. Can't see it in console as it's now non-reference. Would appreciate the help. Link to comment Share on other sites More sharing options...
Recommended Posts