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Fallout 2 Enclave Secret Hideout


DylanF1

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Hello, I had an idea for a possible mod, but I am not experienced at all with modding so I can not create it. My idea was that somewhere in the wastes The Courier stumbles upon a buried secret hatch which leads to an old Enclave hideout, that was a sort of fallback shelter of the Enclave in it's glory days. It would be filled with a lot of high tech Enclave Power Armors, plasma weapons, Enclave clothing( Enclave Officer's Uniform and hat, and Enclave Scientist Outfit). I was thinking it could be designed on the interior as Raven Rock was, except to a smaller scale, seeing how it is only a fallback location. It could also have a small armory, and a stasis chamber with an intact suit of the ceramic Fallout 2, Advanced Power Armor MK II in it. Behind very heavily guarded doors, of course. It could include a planning room for routes to take in case of immediate evacuation and it could show locations of other possible Enclave fallback stations. It could also have a back story to it. In which the back story would be that during the attack on Navarro, an Enclave soldier escaped by Vertibird and ran to this very fallback station, and he has left notes telling his story of desertion, and why he did it. He was afraid to fall with Navarro to the NCR, so he then ran and hid in this location, and here he had the very means to survive, but only for a year or so. Then he decided to go out into the wastes and explore this area, and inside the fallback station, in the planning room, will be an active tracking monitor of where he went. Unfortunately for him, he was attacked while exploring and left to die,but he managed to kill his attackers before he died, and therefore he fled slowly and hid in a small underground bomb shelter and there he bled to death, and there the player can find him along with his armor, the Fallout 2 ceramic Advanced Power Armor MK II, of course, and his plasma pistol on him, and a single note stating that he was attacked by raiders, and he is badly injured and that the person who finds this note must go back to the fallback station and deactivate his tracking device. Any more ideas to add on, are very much so accepted!

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