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In order to create a video clip, there was an urgent need to slow down the game, the post-processing option in my case is not considered for a number of reasons that are long to explain and no one is interested in knowing. However, when slowing down the game, both with the help of clampfps and with the help of the speedhack, only the visual component slows down, and the sound continues to play at the same pace. If you know any information about this, please share.

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