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I'm not sure where I found LGNPC Fixes Merged.esp.

I puzzled over that one myself. No, it's not one of ours. When my search for it came up empty I concluded that it was probably the result of using a merged-whathaveyou tool, and your origin clue seems to confirm that. If it is such a 'patch' logically, it should load after the mods it affects. If changing the load order of the LGNPC mods resolves the issue, I would appreciate it if you would let me know.

 

Will do, but it will probably be awhile because I'm just starting a new game. The only thing about a tool is that Polemons Wrye Mash has an option referencing tes3cmd as well as creating a multi-patch file. I don't think I used that but not sure. I watched a video by Danae about a different tool she likes tes3merge and used that to create the merged_objects.esp file you see listed as the last mod. I thought it just created that one file, but not sure because I did not try to dive any further than just making sure I installed it correctly to work.

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