torqueblue Posted February 16, 2023 Share Posted February 16, 2023 (edited) Hello again, Been quite some time since I've been here asking for help. So yes, Off Placed body textures. Specifically Off placed Body Slide textures. I'm playing as the Temptress race in skyrim. From my understanding the body style for that mod is UNP. Large portions of the armor mods I'm using have no real issue. I started Messing around with the Body slide Feature seeing as I use it all the time in Fallout 4, so now I have a better understanding how it works. Easy, except when I try modding an Outfit, called Sexy Transparent ZIpsuit, The Textures come out normal. No issue right? Well, when I go in game the Nipples Texture is sitting Above the Nipple's mesh. So Changing the Paths of the textures showed it was pulling textures from the regular Paths. while in the studio it doesn't show any issues, all textures look normal. Ingame it's pulling textures from the temptress texture mod path. This only happens when I use the Body slide, and make changes to the Zipsuit. All other Outfits fit normally, when I use the Basic Zipsuit with no Bodyslide changes the Nipples look just fine. I've tried moving the Textures from the Temptress to the normal Path files and I get the same result. It seems that just Making body slide changes is the issue. I've downloaded Textures to Fit a Body slide change and get the same result. it's only when I move the Textures from the Normal Actor Path Files to the temptress texture folder that I get a Normal Looking Body Slide for the zipsuit, except now the Textures on normal outfits have the Nipple's Textues Hanging under the Boobs. I've made changes to Cbbe, Unp, unpb, tbbp, Bbp bodies and textures. All have the same issues. I'm not sure what I'm doing wrong or right anymore. It's only when Making a Body Slide change that the file becomes and issue.I do have Xp32 skeleton, and have the requirements to have the mod running normal as well. UPDATE:I believe I have Solved the issue. After Finding more information on this issue through more google searching, and messing with an option in the Outfit studio called "UV". Turns out I can adjust the Textures with a Highlighted Grid of the Area and Move Nipples and other Off Skinned areas with this method. I Found out why the issue was looking different and it was cause of the two different Bodies in the Mesh folder, Female Body 1 and 0. In the Bodyslide Program I was only using the Heavy Weighted option. Still gonna need to look up more info on this but for the time being I fixed it. Thank you for taking a peek at the issue, For anyone having this issue Try using the method I used. Edited February 17, 2023 by torqueblue Link to comment Share on other sites More sharing options...
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