SoulMasterFinnigan Posted February 17, 2023 Posted February 17, 2023 If you were to make a companion and stick it with the voice of an already existing companion , could you use the companion actor script on your companion ?
lee3310 Posted February 17, 2023 Posted February 17, 2023 Companion can be as simple as a following package and SetPlayerTeammate() or more complex like vanilla ones. I don't understand what you are trying to do but you can follow the trail and see how vanilla companion are handled (it's not just an Actor script).
SoulMasterFinnigan Posted February 17, 2023 Author Posted February 17, 2023 I am currently watching Seddon On Youtube, And then going to find a way for my companion to say something things in story dialogue but that be down the line lol
SoulMasterFinnigan Posted February 18, 2023 Author Posted February 18, 2023 I wonder if there is anyway to attach two companions together , so when you hire they both join ? just finished doing my companion, and want to attach a dog to her
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