SoulMasterFinnigan Posted February 19, 2023 Share Posted February 19, 2023 The Hair and Eyes that I seem to choose for my custom companion don't seem to be sticking , so I am wondering if there is a script i can add or keyword that will allow me to edit there looks in game ? Link to comment Share on other sites More sharing options...
LarannKiar Posted February 20, 2023 Share Posted February 20, 2023 The Hair and Eyes that I seem to choose for my custom companion don't seem to be sticking To edit the face of an NPC, they must be a unique, non-templated actor that has no exported facial geometry data ("FaceGeom"). So, no Actor >> Templates >> templated Traits (other possible templates are not relevant) and no Meshes\Actors\Characters\FaceGenData\FaceGeom\[YOURPLUGINNAME].esp(esl)\[bASEIDOFNPC].nif file. As for the script, take a look at the vanilla HaircutScript (actually, Game.ShowRaceMenu() is what opens the "LooksMenu"). Link to comment Share on other sites More sharing options...
SoulMasterFinnigan Posted February 20, 2023 Author Share Posted February 20, 2023 Ah I see thank you for the information , I shall look into this, , it's not a requirment just thought it would be cool for people that use mods such as ks commonwealth cuts, or make up mods etc Link to comment Share on other sites More sharing options...
Recommended Posts