mcgohome Posted February 20, 2023 Share Posted February 20, 2023 (edited) Near the lumberyard, there were problems with the graphic display of rails and sleepers.High and low quality textures are displayed almost simultaneously, although I have set the geometry level parameter to the maximum.Hopefully, enthusiastic people can solve this problem. Edited February 21, 2023 by mcgohome Link to comment Share on other sites More sharing options...
mcgohome Posted February 21, 2023 Author Share Posted February 21, 2023 Link to comment Share on other sites More sharing options...
mcgohome Posted February 21, 2023 Author Share Posted February 21, 2023 Link to comment Share on other sites More sharing options...
mcgohome Posted February 23, 2023 Author Share Posted February 23, 2023 I found the display problem on the wooden bridge to be more serious. Link to comment Share on other sites More sharing options...
mcgohome Posted February 23, 2023 Author Share Posted February 23, 2023 I looked at "object" with "Rampage Trainer", and the wooden bridge with the tracks laid does not belong to "object", it seems to belong to the terrain. It is only regulated by the "Lodscale" parameter in the "systemsettings.ymt" file. When "Lodscale≥3", the display problem is eliminated. But, when "Lodscale >1", it will lead to the disappearance of some trees and the sudden appearance of trees. ... Link to comment Share on other sites More sharing options...
mcgohome Posted February 23, 2023 Author Share Posted February 23, 2023 However, the wooden railway bridge near Saint-Denis does not have this problem. Link to comment Share on other sites More sharing options...
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