Purplekow Posted May 31, 2009 Share Posted May 31, 2009 I've recently got back into messing with GECK and decided to add some stats onto one of my character's enclave clothing. The suit/coat part is fine, but the hat and glasses lay on the neck tilted. Any help or suggestions on how to fix this problem is appreciated. http://img268.imageshack.us/img268/6290/screenshot1u.pnghttp://img268.imageshack.us/img268/screenshot1u.png/1/w1280.png http://img194.imageshack.us/img194/1173/screenshot2b.pnghttp://img194.imageshack.us/img194/screenshot2b.png/1/w1280.png Link to comment Share on other sites More sharing options...
woodrat Posted June 1, 2009 Share Posted June 1, 2009 QUOTE (SangRahl @ Feb 10 2009, 08:50 AM) Head items use a secondary "mesh" .egm file (located in same place as the base mesh for the item) that is used to translate how they fit on a character. 1) Extract the other files in the item's Mesh folder.2) While in GECK, click [Character] > [update FaceGen Model Availability] (This should fix the issue, but it very well may not, if you do not have the .egm extracted... I know it has had no help with my trying to edit a completely custom hat, but that's another issue.)3) Search is your friend: 'Headgear Problem in geck, , Headgear Problem in geck apearing sideways on head.' Hope this helps... if not, you may want to try the official forums' search engine. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.