Jump to content

Just wondering about companion stuff


Recommended Posts

SetPlayerTeammate(abCanDoFavor=false)? Also, try keywords CompanionDisableMenuXXX, although DisableMenuCommand doesn't seem to have effect if abCanDoFavor was True, i couldn't protect an Actor from being commandable in latter case.

 

To remove Talk, npc should have no valid dialogue lines, i think, though may be somehow else. Hm, likely it can't be removed, they just don't have anything to say, but prompt would be there.

Edited by hereami
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...