Rosstheadequate Posted February 27, 2023 Share Posted February 27, 2023 Summary: I keep getting an error after about day 187. It's the same thing, no matter what I'm doing in the game itself.How to Reproduce: I've been doing all sorts of activities in the game to see if it won't trigger but no matter what I do, the crash begins once I try to load a save after a certain date, day 187.Have you used cheats and if so which: No, just mods.Scene Name (if related):Media (Screenshots & Video):Computer Specs:OS: Windows 10GPU: nVidia GEForce GTX 1060GPU Driver Version: ///CPU:RAM: 16gbMotherboard:Storage Device (HDD/SSD): SSD I cannot post a link to my full crash report due to the newness of my account, but the main exception list is as follows: Exception informationType: System.IndexOutOfRangeExceptionMessage: Index was outside the bounds of the array.Source: TaleWorlds.CampaignSystemCallStack:at int TaleWorlds.CampaignSystem.Roster.TroopRoster.AddToCountsAtIndex(int index, int countChange, int woundedCountChange, int xpChange, bool removeDepleted)at void TaleWorlds.CampaignSystem.Roster.TroopRoster.RemoveTroop(CharacterObject troop, int numberToRemove, UniqueTroopDescriptor troopSeed, int xp)at void TaleWorlds.CampaignSystem.Hero.AfterLoad()at void TaleWorlds.CampaignSystem.CampaignObjectManager+CampaignObjectType.AfterLoad()at void TaleWorlds.CampaignSystem.CampaignObjectManager.AfterLoad()at void TaleWorlds.CampaignSystem.Campaign.OnGameLoaded(CampaignGameStarter starter)at void TaleWorlds.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, out GameTypeLoadingStates nextState)at void StoryMode.CampaignStoryMode.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, out GameTypeLoadingStates nextState)at bool TaleWorlds.Core.GameType.DoLoadingForGameType()at void SandBox.SandBoxGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, out GameManagerLoadingSteps nextStep)at bool TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager()at void TaleWorlds.MountAndBlade.GameLoadingState.OnTick(float dt)at void TaleWorlds.Core.GameStateManager.OnTick(float dt)at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt) What's happening? This is really dampening what is otherwise one of the most fun gaming experiences I've had in years. Anyone know what this error is and how to fix it? It's just weird because everything works fine up until day 187, and then after that, the game file will stop loading correctly. I have some older save files before day 187 that load fine still. Here is a list of my active mods:+ Harmony (Bannerlord.Harmony, v2.2.2.145)+ ButterLib (Bannerlord.ButterLib, v2.6.3.0)+ UIExtenderEx (Bannerlord.UIExtenderEx, v2.6.0.0)+ Mod Configuration Menu v5 (Bannerlord.MBOptionScreen, v5.5.5.0)+ Native (Native, v1.0.3.0)+ SandBox Core (SandBoxCore, v1.0.3.0)+ Birth and Death Options (BirthAndDeath, v1.0.3.0)+ CustomBattle (CustomBattle, v1.0.3.0)+ Sandbox (Sandbox, v1.0.3.0)+ StoryMode (StoryMode, v1.0.3.0)+ Diplomacy (Bannerlord.Diplomacy, v1.2.4.0)+ Kaoses Common (KaosesCommon, v1.1.2.0)+ Kaoses Tweaks (KaosesTweaks, v1.0.7.0)+ KLBShackles (KLBShackles, e1.5.6.0)+ Captivity Events (zCaptivityEvents, v1.0.3.103:cool:+ BC Captor Gear and Girls (BCCaptorGear, v1.0.0.0)+ BanditArmors (BanditArmors, e1.5.2.0)+ Better Lords (Better Lords, v4.0.2.0)+ Dismemberment (Plus) for v1.0.3 (DismembermentPlus, v2.0.6.0)+ Fourberie (Fourberie, v10.0.1.0)+ GripMyAxe (GripMyAxe, v1.0.0.0)+ Hot Butter (hotbutter, v2.0.2.0)+ Hot Butter Scenes (hotbutterscenes, e1.8.0.0)+ Improved Garrisons (ImprovedGarrisons, v4.1.1.9)+ More Prisoner Interactions (MorePrisonerInteractions, v1.0.0.0)+ Detailed Character Creation (zzCharacterCreation, v1.4.7.14:cool:+ Butter Achievements (ButterAchievements, v1.1.2.0)+ Open Source Armory (OpenSourceArmory, v1.13.5.0)+ Open Source Saddlery (OpenSourceSaddlery, v1.2.5.0)+ Open Source Weaponry (OpenSourceWeaponry, v1.2.5.0)+ OnGovernorChangedWorkAround (OnGovernorChangedWorkAround, e1.1.0.0)+ vbody (vbody, v1.0.0.0)+ VB_Armors (VB_Armors, e1.5.2.0)+ AutoResolveRebalanced (AutoResolveRebalanced, v1.12.0.0)+ Caravans Trade XP (CaravansTradeXP, v1.1.0.0)+ DonateToGranary (DonateToGranary, v1.9.0.0)+ EncyclopediaExtender (EncyclopediaExtender, v0.2.2.0)+ Fighting Together Relationship (FightingTogetherRelationship, v2.4.0.0)+ Helmet Hair Cover Continued Plus (HelmetHairContinuedPlus, v2.3.0.0)+ Kingdom Politics Expanded (KingdomPoliticsExpanded, v1.0.2.5)+ KingdomDestruction (KingdomDestruction, v0.0.1.0)+ NoMoreRogueClans (NoMoreRogueClans, v0.0.1.0)+ RebelClanCleanUp (RebelClanCleanUp, v1.0.0.0)+ StripLordsOnExecute (StripLordsOnExecute, v1.0.0.0)+ Workshop Caravan Experience (WorkshopCaravanExp, v1.0.3.0)+ Null Hero Fix (NullHeroFix, v1.0.0.0)+ RansomOfferCampaignBehaviorWorkaround (RansomOfferCampaignBehaviorWorkaround, v1.0.0.0) Crash report ID:2023-02-26_21.06.06_a09308a9085ae2e484496d5cce779c2eAlso just confirming that I have already verified the files on Steam a couple times, and I've also deactivated all mods and tried to load the files once they begin to give me this error and they still fail to load. It's weird. Everything runs fine until about day 187, and then all of a sudden I get crashes when trying to load a file. Link to comment Share on other sites More sharing options...
Rosstheadequate Posted March 2, 2023 Author Share Posted March 2, 2023 For what it's worth, I found the solution here: https://www.loverslab.com/topic/143567-bannerlord-mod-captivity-events/?do=findComment&comment=4010395 The game gives an error message upon loading an affected save, but it does load and works fine otherwise. Link to comment Share on other sites More sharing options...
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