DylanF1 Posted December 15, 2013 Share Posted December 15, 2013 Hello, I am in need of assistance of help with a weapon mod I am working on. I am trying to import a custom model into New Vegas, but in the GECK and in game the textures do not show up as they are supposed to. Any suggestions would be helpful! Link to comment Share on other sites More sharing options...
flamenx01 Posted December 15, 2013 Share Posted December 15, 2013 how exactly have they not show up correctly? E.g. Not aligned correctly, flickering between different textures when you move, bright pink? Link to comment Share on other sites More sharing options...
DylanF1 Posted December 15, 2013 Author Share Posted December 15, 2013 Well first they show up purple in GECK and then when I put it in game it just changes to a random texture Link to comment Share on other sites More sharing options...
flamenx01 Posted December 15, 2013 Share Posted December 15, 2013 Well first they show up purple in GECK and then when I put it in game it just changes to a random textureYou don't have any normal maps for it. You need them Link to comment Share on other sites More sharing options...
DylanF1 Posted December 15, 2013 Author Share Posted December 15, 2013 How would I go about doing that? Link to comment Share on other sites More sharing options...
flamenx01 Posted December 15, 2013 Share Posted December 15, 2013 You need to make the normal map in gimp/photoshop https://developer.valvesoftware.com/wiki/Normal_Map_Creation_in_The_GIMPthen pair them with the mesh in Gimp or Nifskope Link to comment Share on other sites More sharing options...
DylanF1 Posted December 15, 2013 Author Share Posted December 15, 2013 Ah I see. Thank you Link to comment Share on other sites More sharing options...
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