anlashok Posted June 2, 2009 Share Posted June 2, 2009 For you first scenario, yes I believe that is what would happen. Either that or he'll actually appear in Cell 5 (since that's where Player is) and then walk to Cell 6. low leveling would (read: should) disable that if he just teleports into cell 6. I hate that I can't be more specific but it's been quite a while since I've worked with NPCs and AI packages (most of my work with it was done in Oblivion, then some minor work in unreleased mods for Fallout 3 when it was FIRST released). Since then I've been just working on my Alternate Start mod, and a new one which I've already ran into problems heh.Don't worry, you've been helpful and I will test these myself. I am going to have a large amount of NPC's running intercellular packages and I obviously want to make the game as unsluggish as possible. I guess most of the issues I'm having could be avoided easily by cheating little, but I'd really want to avoid that. If kelmar6821 doesn't mind I'll post the results of my tests here later. Link to comment Share on other sites More sharing options...
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