InFerNos1 Posted December 15, 2013 Share Posted December 15, 2013 (edited) So I've been getting random crashes when opening inventories and sometimes menus. Most recently those 2 kids in the Reach had that Dwemer item and I asked to barter with them and I crashed when opening the menu. The previous crash was opening a pot next to a fireplace. The last time I crashed in a menu (like journal, map, system menu, etc.) was when I started Skyrim, went through a few doors in Riften, Ratway, Guild, Then back to Riften. I crashed when pressing the journal hotkey 'J'. So could I get some help with this?I've managed to remove all my other problems with memory but this one just eludes me. What I've done so far that I remember:Various .ini tweaksLoad order.Sound fix, 41something hz thing.Ticked "App can handle >2gb address space" in CFFExplorer.Bashed Patch.Cleaning .esp files with TES5Edit.FNIS (Helps with Dawnguard and Dragonborn in my previous experiences)Various ENBseries config changes.CellStabilizer.dllSafetyLoad.dllUpdating/removing mods that alter menus.Clean install.My CPU: Intel Core i7-2600k 3.4ghz (4 cores, 8 threads)My GPU: Asus Nvidia Geforce GTX Titan 6gb Mod list in organized by load order; 00 Skyrim.esm01 Update.esm02 Dawnguard.esm03 HearthFires.esm04 Dragonborn.esm05 Unofficial Skyrim Patch06 Unofficial Dawnguard Patch07 Unofficial Hearthfire Patch08 Unofficial Dragonborn Patch09 Falskaar.esm0A Skyrim Project Optimization - Full Version.esm(Places basic portal occulation)0B JSwords.esm0C SPIKE.esm0D Wyrmstooth.esp0E HighResTexturePack.esp0F ^^10 ^^11 Chesko_Frostfall.esp12 StaticMeshImprovementMod.esp13 SMIM-Dragonborn.esp14 SMIM-Snowchestfix.esp15 TradeBarter.esp16 83Willows_101BUGS V4 HighRes.esp17 AshRocks.esp18 BabettsFeastBalanced.esp19 BooksBooksBooks.esp1A DwemerCoins.esp1B filled_pots.esp1C IngredientsOfTamriel.esp1D Moss Rocks.esp1E Moss Rocks_DB.esp1F Point The Way.esp20 Populated Lands Roads Paths.esp21 Real Wildlife Skyrim 0.1.esp22 Skippy's Book Overhaul.esp23 Chesko_LoreBasedLoadingScreens.esp24 Skyrim Immersive Creatures.esp25 Skyrim Immersive Creatures - DLC2.esp26 Character Creation Overhaul.esp27 RaceMenu.esp28 RaceMenuPlugin.esp29 vAutosaveManager.esp2A SkyUI.esp2B BosmerArmorMATY743.esp2C Cloaks.esp2D Cloaks - Dawnguard.esp2E 1nivWICCloaks.esp2F 1nivWICCloaksPatch.esp30 Crossbows_Basic_Collection_EN_LL.esp31 Glass Variants.esp32 hothtrooper44_ArmorCompilation.esp33 Immersive Weapons.esp34 InigoPerkPointGiver.esp35 JSwordsDistributionBalancePlugin.esp36 skyforgedShields.esp37 UniqieBows.esp38 Dr_Bandolier.esp39 Dr_BandolierDG.esp3A HarvestOverhaulDawnguardDragonborn.esp3B HarvestOverhaulSalmonRoe.esp3C HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp3D DeadlyDragons.esp3E DeadlyMonsters.esp3F ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp40 AdalMatar.esp41 DragonmournInn.esp42 ExplorerDungeonPack.esp43 LocalizedGuildJobs.esp44 Solstheim - The Lost Levels.esp45 TheDomain.esp46 TheFrontier.esp47 Axe and Pickaxe weight.esp48 A&P weight change only.esp49 Weightless Soulgems and Fragments.esp4A AchieveThat.esp4B Binocular Vision Game Settings 135.esp4C BountyGold.esp4D FalskaarDawnguard.esp4E Guard Dialogue Overhaul.esp4F IslandFastTravel.esp50 LearnAlchemyFromRecipes.esp51 FA Guard Helmet.esp52 Rebirth Monster.esp53 wizDynamicThings.esp54 skyforgedWeapons.esp55 aMidianborn_Skyforge_Weapons.esp56 Drinking Fountains of Skyrim.esp57 Helgen Reborn.esp58 Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp59 Populated Cities Towns Villages.esp5A RealisticNeedsandDiseases.esp5B RND_Dawnguard-Patch.esp5C RND_HearthFires-Patch.esp5D RND_Dragonborn-Patch.esp5E RND_BabettesFeast-Patch.esp5F RND_DrinkingFountains-Patch.esp60 RND_RWS-Patch.esp61 RND_USKP-Patch.esp62 FalskaarRNDHotfix.esp63 Apocalypse - The Spell Package.esp64 Artifact Disenchanting.esp65 Artifact Disenchanting - Dawnguard.esp66 Artifact Disenchanting - Dragonborn.esp67 FormsEdit.esp68 ReneersCrimeOverhaul.esp69 ACE BYOG.esp6A Perky.esp6B Beards.esp6C TheEyesOfBeauty.esp6D Reduced Distance NPC Greetings.esp6E Alternative Start - Live Another Life.esp6F CCO - Diverse Races and Genders.esp70 Purewaters.esp71 PurewatersDG.esp72 PurewatersDB.esp73 Purewaters-Falskaar.esp74 RND_PureWaters-Patch.esp75 Cartographers Map Markers.esp76 Unique Region Names.esp77 Bashed Patch, 0.esp Other mods; Fuz Ro D'oh.dllSKSE_Elys_Uncapper.dllshowRaceMenu_preCacheKiller.dllnioverride.dll VividLandscapes (most of them, not up to date)Ruins Clutter ImprovedUNPaMidianBorn Book of Silence completeaMidianBorn Caves, Landscape, WhiterunA Quality World Map (Had problems with this previously, fixed them though)Skill Interface retexSkyrim UI Silencer SkyrimPrefs.ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 bUseThreadedTextures=1 bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMeshes=1 bUseThreadedMorpher=1 bUseThreadedLOD=1 [Imagespace] bDoDepthOfField=0 iRadialBlurLevel=0 bDoRadialBlur=0 [Display] iBlurDeferredShadowMask=1 fInteriorShadowDistance=4000.0000 fShadowDistance=7000.0000 iShadowMapResolutionSecondary=2048 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=2 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=10000000.0000 fGamma=1.0000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=2 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 iScreenShotIndex=2 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=1 sD3DDevice="NVIDIA GeForce GTX TITAN" bFXAAEnabled=1 iShadowMapResolution=2048 fShadowBiasScale=0.3000 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=1 iShadowFilter=4 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 [Grass] b30GrassVS=0 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 bGrassPointLighting=1 bDrawShaderGrass=1 [MAIN] bGamepadEnable=0 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=0 bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=0 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0500 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=0 bMouseAcceleration=1 bUseKinect=0 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=60.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 bUseMultiThreadedTrees=1 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 [BlurShaderHDR] bDoHighDynamicRange=1 [BlurShader] bUseBlurShader=0 [BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bSelectivePurgeUnusedOnFastTravel=1 [Water] bAutoWaterSilhouetteReflections=0 bUseWaterDisplacements=0 iWaterReflectHeight=1024 iWaterReflectWidth=1024 bUseWaterRefractions=0 bUseWaterReflections=1 bUseWaterDepth=1 Current (working?) ENB configs; enblocal.ini [PROXY] EnableProxyLibrary=false InitProxyFunctions=true ProxyLibrary=other_d3d9.dll [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true ForceFakeVideocard=false [PERFORMANCE] SpeedHack=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=128 VideoMemorySizeMb=20480 [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=true [ENGINE] ForceAnisotropicFiltering=false MaxAnisotropy=1 EnableVSync=true AddDisplaySuperSamplingResolutions=false [LIMITER] WaitBusyRenderer=false EnableFPSLimit=true FPSLimit=59.009998 [INPUT] //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //print screen KeyScreenshot=44 //enter KeyEditor=13 //f4 KeyFreeVRAM=115 [ADAPTIVEQUALITY] Enable=false Quality=1 DesiredFPS=60.0 [ANTIALIASING] EnableEdgeAA=false EnableTemporalAA=false EnableSubPixelAA=false EnableTransparencyAA=false [FIX] FixGameBugs=true FixParallaxBugs=true FixAliasedTextures=true IgnoreLoadingScreen=false IgnoreInventory=true FixSsaoWaterTransparency=true FixSsaoHairTransparency=true FixTintGamma=true RemoveBlur=true FixSubSurfaceScattering=true enbseries.ini [GLOBAL] UseEffect=false [EFFECT] UseOriginalPostProcessing=true UseOriginalObjectsProcessing=true EnableBloom=false EnableAdaptation=false EnableDepthOfField=false EnableAmbientOcclusion=false EnableDetailedShadow=false EnableSunRays=true EnableSunGlare=true EnableSkyLighting=false EnableImageBasedLighting=false EnableReflection=false EnableSoftParticles=false EnableParticleLights=false EnableSubSurfaceScattering=false [WEATHER] EnableMultipleWeathers=false [TIMEOFDAY] Enable=true DawnDuration=2.0 SunriseTime=7.5 DayTime=13.0 SunsetTime=18.5 DuskDuration=2.0 NightTime=1.0 [NIGHTDAY] DetectorOldVersion=false DetectorDefaultDay=false DetectorLevelDay=0.65 DetectorLevelNight=0.25 DetectorLevelCurve=1.0 [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.2 AdaptationTime=0.4 AdaptationMin=0.1 AdaptationMax=100.0 [BLOOM] Quality=0 AmountSunrise=0.25 AmountDay=0.25 AmountSunset=0.25 AmountNight=0.25 AmountInteriorDay=0.25 AmountInteriorNight=0.25 BlueShiftAmountSunrise=1.0 BlueShiftAmountDay=1.0 BlueShiftAmountSunset=1.0 BlueShiftAmountNight=1.0 BlueShiftAmountInteriorDay=1.0 BlueShiftAmountInteriorNight=1.0 [CAMERAFX] LenzReflectionIntensitySunrise=1.0 LenzReflectionIntensityDay=1.0 LenzReflectionIntensitySunset=1.0 LenzReflectionIntensityNight=1.0 LenzReflectionIntensityInteriorDay=1.0 LenzReflectionIntensityInteriorNight=1.0 LenzReflectionPowerSunrise=2.0 LenzReflectionPowerDay=2.0 LenzReflectionPowerSunset=2.0 LenzReflectionPowerNight=2.0 LenzReflectionPowerInteriorDay=2.0 LenzReflectionPowerInteriorNight=2.0 [SSAO_SSIL] UseIndirectLighting=true UseComplexIndirectLighting=false UseComplexAmbientOcclusion=false UseAmbientIndirectLighting=false SamplingQuality=2 SamplingPrecision=2 SamplingRange=0.3 FadeFogRange=1.0 SizeScale=1.0 SourceTexturesScale=1.0 FilterQuality=2 FilterType=2 AOAmount=2.0 AOAmountInterior=2.0 ILAmount=6.0 ILAmountInterior=6.0 AOIntensity=2.0 AOIntensityInterior=1.0 AOType=1 AOMixingType=0 AOMixingTypeInterior=2 UseOldType=true [SKYLIGHTING] Quality=1 FilterQuality=2 AmbientMinLevelSunrise=0.1 AmbientMinLevelDay=0.1 AmbientMinLevelSunset=0.1 AmbientMinLevelNight=0.1 AmbientMinLevelInteriorDay=0.1 AmbientMinLevelInteriorNight=0.1 [ENVIRONMENT] DirectLightingIntensitySunrise=1.0 DirectLightingIntensityDay=1.0 DirectLightingIntensitySunset=1.0 DirectLightingIntensityNight=1.0 DirectLightingIntensityInteriorDay=1.0 DirectLightingIntensityInteriorNight=1.0 DirectLightingCurveSunrise=1.0 DirectLightingCurveDay=1.0 DirectLightingCurveSunset=1.0 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.0 DirectLightingCurveInteriorNight=1.0 DirectLightingDesaturationSunrise=0.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationSunset=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 SpecularFromLightSunrise=0.0 SpecularFromLightDay=0.0 SpecularFromLightSunset=0.0 SpecularFromLightNight=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0 AmbientLightingIntensitySunrise=1.0 AmbientLightingIntensityDay=1.0 AmbientLightingIntensitySunset=1.0 AmbientLightingIntensityNight=1.0 AmbientLightingIntensityInteriorDay=1.0 AmbientLightingIntensityInteriorNight=1.0 AmbientLightingCurveSunrise=1.0 AmbientLightingCurveDay=1.0 AmbientLightingCurveSunset=1.0 AmbientLightingCurveNight=1.0 AmbientLightingCurveInteriorDay=1.0 AmbientLightingCurveInteriorNight=1.0 AmbientLightingDesaturationSunrise=0.0 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationSunset=0.0 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInteriorDay=0.0 AmbientLightingDesaturationInteriorNight=0.0 AmbientColorFilterAmountSunrise=0.0 AmbientColorFilterAmountDay=0.0 AmbientColorFilterAmountSunset=0.0 AmbientColorFilterAmountNight=0.0 AmbientColorFilterAmountInteriorDay=0.0 AmbientColorFilterAmountInteriorNight=0.0 AmbientColorFilterTopSunrise=1, 1, 1 AmbientColorFilterTopDay=0, 0, 1 AmbientColorFilterTopSunset=0, 0, 1 AmbientColorFilterTopNight=1, 1, 1 AmbientColorFilterTopInteriorDay=1, 1, 1 AmbientColorFilterTopInteriorNight=1, 1, 1 AmbientColorFilterMiddleSunrise=0, 0, 0 AmbientColorFilterMiddleDay=0, 0, 0 AmbientColorFilterMiddleSunset=0, 0, 0 AmbientColorFilterMiddleNight=0, 0, 0 AmbientColorFilterMiddleInteriorDay=0, 0, 0 AmbientColorFilterMiddleInteriorNight=0, 0, 0 AmbientColorFilterBottomSunrise=1, 1, 1 AmbientColorFilterBottomDay=1, 0, 0 AmbientColorFilterBottomSunset=1, 0, 0 AmbientColorFilterBottomNight=1, 1, 1 AmbientColorFilterBottomInteriorDay=1, 1, 1 AmbientColorFilterBottomInteriorNight=1, 1, 1 PointLightingIntensitySunrise=1.0 PointLightingIntensityDay=1.0 PointLightingIntensitySunset=1.0 PointLightingIntensityNight=1.0 PointLightingIntensityInteriorDay=1.0 PointLightingIntensityInteriorNight=1.0 PointLightingCurveSunrise=1.0 PointLightingCurveDay=1.0 PointLightingCurveSunset=1.0 PointLightingCurveNight=1.0 PointLightingCurveInteriorDay=1.0 PointLightingCurveInteriorNight=1.0 PointLightingDesaturationSunrise=0.0 PointLightingDesaturationDay=0.0 PointLightingDesaturationSunset=0.0 PointLightingDesaturationNight=0.0 PointLightingDesaturationInteriorDay=0.0 PointLightingDesaturationInteriorNight=0.0 ParticleLightsIntensitySunrise=1.0 ParticleLightsIntensityDay=1.0 ParticleLightsIntensitySunset=1.0 ParticleLightsIntensityNight=1.0 ParticleLightsIntensityInteriorDay=1.0 ParticleLightsIntensityInteriorNight=1.0 FogColorMultiplierSunrise=1.0 FogColorMultiplierDay=1.0 FogColorMultiplierSunset=1.0 FogColorMultiplierNight=1.0 FogColorMultiplierInteriorDay=1.0 FogColorMultiplierInteriorNight=1.0 FogColorCurveSunrise=1.0 FogColorCurveDay=1.0 FogColorCurveSunset=1.0 FogColorCurveNight=1.0 FogColorCurveInteriorDay=1.0 FogColorCurveInteriorNight=1.0 ColorPowSunrise=1.0 ColorPowDay=1.0 ColorPowSunset=1.0 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 [SKY] Enable=false DisableWrongSkyMath=false StarsIntensity=1.0 StarsCurve=1.0 AuroraBorealisIntensity=1.0 AuroraBorealisCurve=1.0 CloudsIntensitySunrise=1.0 CloudsIntensityDay=1.0 CloudsIntensitySunset=1.0 CloudsIntensityNight=1.0 CloudsIntensityInteriorDay=1.0 CloudsIntensityInteriorNight=1.0 CloudsCurveSunrise=1.0 CloudsCurveDay=1.0 CloudsCurveSunset=1.0 CloudsCurveNight=1.0 CloudsCurveInteriorDay=1.0 CloudsCurveInteriorNight=1.0 CloudsDesaturationSunrise=0.0 CloudsDesaturationDay=0.0 CloudsDesaturationSunset=0.0 CloudsDesaturationNight=0.0 CloudsDesaturationInteriorDay=0.0 CloudsDesaturationInteriorNight=0.0 CloudsEdgeClamp=0.5 CloudsEdgeIntensity=8.0 GradientIntensitySunrise=1.0 GradientIntensityDay=1.0 GradientIntensitySunset=1.0 GradientIntensityNight=1.0 GradientIntensityInteriorDay=1.0 GradientIntensityInteriorNight=1.0 GradientDesaturationSunrise=0.0 GradientDesaturationDay=0.0 GradientDesaturationSunset=0.0 GradientDesaturationNight=0.0 GradientDesaturationInteriorDay=0.0 GradientDesaturationInteriorNight=0.0 GradientTopIntensitySunrise=1.0 GradientTopIntensityDay=1.0 GradientTopIntensitySunset=1.0 GradientTopIntensityNight=1.0 GradientTopIntensityInteriorDay=1.0 GradientTopIntensityInteriorNight=1.0 GradientTopCurveSunrise=1.0 GradientTopCurveDay=1.0 GradientTopCurveSunset=1.0 GradientTopCurveNight=1.0 GradientTopCurveInteriorDay=1.0 GradientTopCurveInteriorNight=1.0 GradientMiddleIntensitySunrise=1.0 GradientMiddleIntensityDay=1.0 GradientMiddleIntensitySunset=1.0 GradientMiddleIntensityNight=1.0 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=1.0 GradientMiddleCurveSunrise=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveSunset=1.0 GradientMiddleCurveNight=1.0 GradientMiddleCurveInteriorDay=1.0 GradientMiddleCurveInteriorNight=1.0 GradientHorizonIntensitySunrise=1.0 GradientHorizonIntensityDay=1.0 GradientHorizonIntensitySunset=1.0 GradientHorizonIntensityNight=1.0 GradientHorizonIntensityInteriorDay=1.0 GradientHorizonIntensityInteriorNight=1.0 GradientHorizonCurveSunrise=1.0 GradientHorizonCurveDay=1.0 GradientHorizonCurveSunset=1.0 GradientHorizonCurveNight=1.0 GradientHorizonCurveInteriorDay=1.0 GradientHorizonCurveInteriorNight=1.0 SunIntensitySunrise=1.0 SunIntensityDay=1.0 SunIntensitySunset=1.0 SunIntensityNight=1.0 SunIntensityInteriorDay=1.0 SunIntensityInteriorNight=1.0 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.0 SunDesaturationInteriorNight=0.0 SunColorFilterSunrise=1, 1, 1 SunColorFilterDay=1, 1, 1 SunColorFilterSunset=1, 1, 1 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1 SunGlowIntensitySunrise=1.0 SunGlowIntensityDay=1.0 SunGlowIntensitySunset=1.0 SunGlowIntensityNight=1.0 SunGlowIntensityInteriorDay=1.0 SunGlowIntensityInteriorNight=1.0 SunGlowHazinessSunrise=0.0 SunGlowHazinessDay=0.0 SunGlowHazinessSunset=0.0 SunGlowHazinessNight=0.0 SunGlowHazinessInteriorDay=0.0 SunGlowHazinessInteriorNight=0.0 SunCoronaIntensity=1.0 SunCoronaCurve=1.0 SunCoronaDesaturation=0.0 MoonIntensitySunrise=1.0 MoonIntensityDay=1.0 MoonIntensitySunset=1.0 MoonIntensityNight=1.0 MoonIntensityInteriorDay=1.0 MoonIntensityInteriorNight=1.0 MoonCurveSunrise=1.0 MoonCurveDay=1.0 MoonCurveSunset=1.0 MoonCurveNight=1.0 MoonCurveInteriorDay=1.0 MoonCurveInteriorNight=1.0 MoonDesaturationSunrise=0.0 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0 [OBJECT] SubSurfaceScatteringMultiplierSunrise=0.0 SubSurfaceScatteringMultiplierDay=0.0 SubSurfaceScatteringMultiplierSunset=0.0 SubSurfaceScatteringMultiplierNight=0.0 SubSurfaceScatteringMultiplierInteriorDay=0.0 SubSurfaceScatteringMultiplierInteriorNight=0.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 [VEGETATION] SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierDay=1.0 SubSurfaceScatteringMultiplierSunset=1.0 SubSurfaceScatteringMultiplierNight=1.0 SubSurfaceScatteringMultiplierInteriorDay=1.0 SubSurfaceScatteringMultiplierInteriorNight=1.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 [EYES] SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierDay=1.0 SubSurfaceScatteringMultiplierSunset=1.0 SubSurfaceScatteringMultiplierNight=1.0 SubSurfaceScatteringMultiplierInteriorDay=1.0 SubSurfaceScatteringMultiplierInteriorNight=1.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 [LIGHTSPRITE] IntensitySunrise=4.0 IntensityDay=4.0 IntensitySunset=4.0 IntensityNight=4.0 IntensityInteriorDay=4.0 IntensityInteriorNight=4.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 [WINDOWLIGHT] IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 [VOLUMETRICFOG] IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 LightingInfluenceSunrise=1.0 LightingInfluenceDay=1.0 LightingInfluenceSunset=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 [FIRE] IntensitySunrise=4.0 IntensityDay=4.0 IntensitySunset=4.0 IntensityNight=4.0 IntensityInteriorDay=4.0 IntensityInteriorNight=4.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 AdditiveBlending=true [PARTICLE] IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 LightingInfluenceSunrise=1.0 LightingInfluenceDay=1.0 LightingInfluenceSunset=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 [COLORCORRECTION] UsePaletteTexture=true Brightness=1.0 GammaCurve=1.0 UseProceduralCorrection=false [DEPTHOFFIELD] Quality=0 FadeTime=1.0 [SHADOW] ShadowCastersFix=true UseBilateralShadowFilter=true ShadowQualityFix=true DetailedShadowQuality=1 ShadowFilterQuality=2 ShadowBlurRange=2.0 [RAYS] SunRaysMultiplierSunrise=6.4 SunRaysMultiplierDay=4.4 SunRaysMultiplierSunset=5.4 SunRaysMultiplierNight=2.4 SunRaysMultiplierInteriorDay=6.4 SunRaysMultiplierInteriorNight=3.4 [REFLECTION] Quality=1 FilterQuality=2 FilterBluriness=0.0 SizeScale=1.0 SourceTexturesScale=1.0 Amount=1.0 Power=1.0 GlosinessMin=0.0 GlosinessMax=1.0 EnableDenoiser=true DenoiserType=4 EnableSupersampling=false ExteriorEnable=true InteriorEnable=true [IMAGEBASEDLIGHTING] AdditiveAmountSunrise=0.05 AdditiveAmountDay=0.05 AdditiveAmountSunset=0.05 AdditiveAmountNight=0.05 AdditiveAmountInteriorDay=0.05 AdditiveAmountInteriorNight=0.05 MultiplicativeAmountSunrise=0.0 MultiplicativeAmountDay=0.0 MultiplicativeAmountSunset=0.0 MultiplicativeAmountNight=0.0 MultiplicativeAmountInteriorDay=0.0 MultiplicativeAmountInteriorNight=0.0 ReflectiveAmountSunrise=0.1 ReflectiveAmountDay=0.1 ReflectiveAmountSunset=0.1 ReflectiveAmountNight=0.1 ReflectiveAmountInteriorDay=0.1 ReflectiveAmountInteriorNight=0.1 [RAIN] Enable=true EnableAntialiasing=false EnableSupersampling=true MotionStretch=1.0 MotionTransparency=0.9 [SUBSURFACESCATTERING] Quality=0 Radius=5.0 Amount=1.0 EpidermalAmount=4.0 SubdermalAmount=12.0 EpidermalDiffuseSaturation=0.0 SubdermalDiffuseSaturation=0.9 EpidermalMix=0.5 SubdermalMix=0.5 Edited December 15, 2013 by InFerNos1 Link to 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Skateboards Posted January 14, 2014 Share Posted January 14, 2014 Bumping this! I get crashes on inventory all the time.Thought it might have been due to Better Sorting, but removing that (and even starting a new game with it disabled) has still proven fruitless.I don't see a pattern to it.I just got to Dragonsreach, and I've noticed that whenever I navigate to the Misc tab of my inventory (with SkyUI) I crash. This also happened when I tried to disenchant at the Dragonsreach Enchanting Table.BUT, I've disenchanted elsewhere and can access my misc tab in other cells. I dunno, I'm beat. It's very annoying though, nothing sucks more than not being able to loot your enemies because the area you're in is a grey zone and results in inventory crashes.Load Order: GameMode=Skyrim Skyrim.esm=1Update.esm=1Unofficial Skyrim Patch.esp=1Dawnguard.esm=1Unofficial Dawnguard Patch.esp=1HearthFires.esm=1Unofficial Hearthfire Patch.esp=1Dragonborn.esm=1Unofficial Dragonborn Patch.esp=1ApachiiHair.esm=1ApachiiHairFemales.esm=1ApachiiHairMales.esm=1Skyrim Project Optimization - No Homes - Full Version.esm=1ClimatesOfTamriel.esm=1Lanterns Of Skyrim - All In One - Main.esm=1Lootification.esm=1SPIKE.esm=1DSAMG - Miraak Music Fixes.esp=1Chesko_Frostfall.esp=1Better Dynamic Snow.esp=1Windfull Skyrim.esp=1AOS.esp=1LIAT - Sounds.esp=1StaticMeshImprovementMod.esp=1AK- Clothe Dead NPCs.esp=1AK- Placeable Statics.esp=1AK- Placeable Statics - Hearthfire.esp=1AMatterOfTime.esp=1Birdsofskyrim.esp=1d_b Whetstone.esp=1Dual Sheath Redux.esp=1HARODATH_ImmersiveSoulgems.esp=1Immersive Patrols Merged All.esp=1Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp=1LIAT - NPCs.esp=1More Salt Please.esp=1People Have Torches.esp=1PilgrimsDelight.esp=1Populated Forts Towers Places.esp=1Populated Lands Roads Paths.esp=1Radiant and Unique Potions Poisons and Booze.esp=1Skyrim Immersive Creatures.esp=1Skyrim Immersive Creatures - DLC2.esp=1Skyrim Flora Overhaul.esp=1Smoking Torches.esp=1Footprints.esp=1Footprints - Ash.esp=1Player Size Adjuster.esp=1iHUD.esp=1LessIntrusiveHUD.esp=1TakeNotes.esp=1vwrSprintJump.esp=1BlackSacramentArmor.esp=1BlackSacramentDBReplacer.esp=11nivWICCloaks.esp=1DragonbornArmorFix.esp=1hothtrooper44_ArmorCompilation.esp=1Immersive Weapons.esp=1TrissArmorRetextured.esp=1IA6npc01.esp=1DeadlyDragons.esp=1SkyRe_Main.esp=1SkyRe_Combat.esp=1SkyRe_CraftingFix.esp=1SkyRe_EncounterZones.esp=1SkyRe_EnemyScaling.esp=1SkyRe_StandingStones.esp=1SkyRe_Survivalism.esp=1SkyRe_HelmlessPerks.esp=1Unique Uniques.esp=1AOS_SkyRe Patch.esp=1AOS_SkyRe-AFTER Patch.esp=1SkyRe_SIC Crossbowfix.esp=1buildablehouse.esp=1CollegeOfWinterholdImmersive.esp=1CWIDawnguardPatch.esp=1CWIDragonbornPatch.esp=1detailed towns.esp=1DSAMG - Greybeard Fix.esp=1OBIS.esp=1OBISDB.esp=1Run For Your Lives.esp=1SBT Smal3.esp=1SBT Smal2.esp=1SBT Smal1.esp=1The Paarthurnax Dilemma.esp=1whiterunMarket.esp=1morerealisticcarrying.esp=1Equipping Overhaul.esp=1BetterQuestObjectives.esp=1BetterQuestObjectives-Dawnguard.esp=1BetterQuestObjectives-Hearthfire.esp=1BetterQuestObjectives-PaarDilemmaPatch.esp=1BetterQuestObjectives-SkyRePatch.esp=1BetterQuestObjectives-DBForevertoMisc.esp=1BlockSparkles.esp=1AOS_BlockSparkles Patch.esp=1Guard Dialogue Overhaul.esp=1Headtracking.esp=1Mercy.esp=1Proper Aiming.esp=0SFO - Expanded Diversity.esp=1Convenient Horses.esp=1dD - Enhanced Blood Main.esp=1dD-Dragonborn-Dawnguard-EBT Patch.esp=1AOS_EBT Patch.esp=1the hunting game - thegreylight.esp=1TheChoiceIsYours.esp=1BetterQuestObjectives-TheChoiceIsYoursPatch.esp=1TimingIsEverything.esp=1TimingIsEverything_RunForYourLives_Patch.esp=1BetterQuestObjectives-TimingIsEverythingPatch.esp=1torches for realistic lighting.esp=1Tougher Traps.esp=1VariousGuardReplacer.esp=1skyforgedWeapons.esp=1Solitude A City Of Trade.esp=1GloriousEnviroments.esp=1detailed outskirts.esp=1detailed cities.esp=1Populated Cities Towns Villages.esp=1BFT Ships and Carriages - HF.esp=1RealisticRoomRental.esp=1BetterQuestObjectives-PersidRRentalPatch.esp=1Realistic Lighting Overhaul - Dungeons.esp=1Realistic Lighting Overhaul - Dawnguard Interiors.esp=1Realistic Lighting Overhaul - Major City Exteriors.esp=1Realistic Lighting Overhaul - Major City Interiors.esp=1Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1ClimatesOfTamriel-Dawnguard-Patch.esp=1ClimatesOfTamriel-Dragonborn-Patch.esp=1AOS_COT Patch.esp=1AOS_CoT 3.1 compatibility patch.esp=1AOS_COT-DG Patch.esp=1CoT_SnowPatch_HQSnowVersion.esp=1Supreme Storms - Cot Version.esp=1CoT-WeatherPatch.esp=1CoT-WeatherPatch_DB.esp=1CoT-WeatherPatch_Snow-10.esp=1CoT-WeatherPatch_SupStorms.esp=1Diseased.esp=1Realistic Running Speed.esp=1Apocalypse - The Spell Package.esp=1BuryTheDead.esp=1HitStop.esp=1ReneersCrimeOverhaul.esp=1Dual Wield Parrying_SKSE.esp=1Locational Damage.esp=1The Dance of Death - Ultimate Edition.esp=1TKRecoil.esp=1ABT - Merchants Arrows +25%.esp=1ABT - Progressive Damage (BS and CCO).esp=1ABT - Recover +50% Arrows and Bolts.esp=1vDynamicDifficulty.esp=1dD-No Spinning Death Animation.esp=1HarvestingAnimation.esp=1Sit Anywhere.esp=1vImmersiveBeds.esp=1vImmersiveBeds - HFDG.esp=1TheEyesOfBeauty.esp=13DNPC.esp=1RRR_3DNPC-Patch.esp=1RealisticNeedsandDiseases.esp=1RND_Dawnguard-Patch.esp=1RND_HearthFires-Patch.esp=1RND_Dragonborn-Patch.esp=1RND_USKP-Patch.esp=1Reduced Distance NPC Greetings.esp=1NPC_Overhaul_1_3_.esp=1EMCompViljaSkyrim.esp=1followers_stealthkills.esp=1AmazingFollowerTweaks.esp=1BetterQuestObjectives-AFTPatch.esp=1Alternate Start - Live Another Life.esp=1BetterQuestObjectives-AlternateStartPatch.esp=1CharacterMakingExtender.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1EnhancedCharacterEdit.esp=1WATER.esp=1WATER Plants.esp=1WATER DG.esp=1WATER DB Waves.esp=1RND_Water-Patch.esp=1AFT_iNPCFix.esp=0CWIApachiiSkyHairPatch.esp=1Unique Region Names.esp=1Warburg's 3D Paper World Map - Texture 2.esp=11a Merged Patch.esp=1Bashed Patch, 0.esp=1Automatic Variants.esp=1ASIS-Dependency.esp=1ASIS.esp=1LLI.esp=1Dual Sheath Redux Patch.esp=1ReProccer.esp=1ReProccerNONPLAYERfix.esp=1ReProccerDragonborn.esp=1AOS_CTD_Fix.esp=1SkyUI.esp=1 Link to comment Share on other sites More sharing options...
Skateboards Posted January 14, 2014 Share Posted January 14, 2014 Update:Okay, well, I disabled my ENB, then tried again. No luck.Then, I exiting the cell back to Whiterun, dropping the torch out my inventory, re entering the cell, and I managed to get through all inventories cycling through all items flawlessly without crashing. That includes map and skill trees.I also tested the enchanting table and that worked out well too.So, it could now either be one of two things:1) I have to uninstall my torch mods2) Re entering the cell fixed the problem. Testing now. If it's the latter, then hopefully a fix will be typing 'pcb' into the console before accessing your inventory, which should hopefully purge the cell and make it 'fresh'.I'll report back! Link to comment Share on other sites More sharing options...
Skateboards Posted January 14, 2014 Share Posted January 14, 2014 Okie dokie.I uninstalled New Thinner Torch, and Smoking Torches, and wa-la! All crashing gone!I recommend you try the same if you have those installed.I'm too lazy to find out which of those two mods is the culprit. I hope you actually read this and I hope this clears up your problem. Link to comment Share on other sites More sharing options...
DeathBed Posted January 14, 2014 Share Posted January 14, 2014 There are two other fixes to inventory crashes that you could also try OP. If you ever had a version of Skyui prior to 3 (I think) installed and you never properly uninstalled it before upgrading to a new version you can experience inventory crashes. So you could look for those old skyui files and erase them or clean reinstall. Also deleting the inventorymenu.swf in your interface folder sometimes fixes inventory menus crashes. The game should regenerate this file for you, but back it up just in case before deleting it. Link to comment Share on other sites More sharing options...
banjo2E Posted January 24, 2014 Share Posted January 24, 2014 If you're using the Safety Load SKSE plugin, you'll want to open SafetyLoad.ini (in Data/SKSE/Plugins). There should be a line labeled EnableOnlyLoading = falseReplace that with: EnableOnlyLoading = trueThat stops Safety Load from causing menu crashes. Link to comment Share on other sites More sharing options...
Exisilium Posted July 19, 2014 Share Posted July 19, 2014 Hey, I use onetweak and have this problem. should I still follow this, enableonlyloading isn't set to anything in the safetyload.ini file? Link to comment Share on other sites More sharing options...
bengbeng2424 Posted November 18, 2014 Share Posted November 18, 2014 (edited) recently i have update mod in nmm than when i in game i Open Inventory it Crashes the game, than i found out that it crashes because of skyui i have try reinstall it and it did not work some help here Edited November 19, 2014 by bengbeng2424 Link to comment Share on other sites More sharing options...
MarkosPro Posted November 28, 2014 Share Posted November 28, 2014 i reccomend u lowering the videomemory size to 8192 and putting reserved memorysizemb to 1024, if you have a lot of RAM if not then put just 512 for reservedmemorysize: i had a inventory crash every 5 minutes with low reservedmemorysize value. Link to comment Share on other sites More sharing options...
MarkosPro Posted November 28, 2014 Share Posted November 28, 2014 also you shouldn't keep both vsync and fps limit on, just fps limit i guess Link to comment Share on other sites More sharing options...
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