nagrom2608 Posted March 9, 2023 Share Posted March 9, 2023 Hi all. Okay after a few years modding, sometimes successfully, some not so, and going WAY over the plug in limit, I've decided to expand my knowledge by starting to merge plug ins.I've watched the Gamer Poets zEdit tutorial, but due to plug in's needing other patches, that in return need other masters, my merge is getting out of control.For example I'm TRYING to create a merge of my weapons and armour. Some of these need "Weapons and Armour Clutter Fixes" which I activate ready to merge, but then there are mods that also require this but aren't weapons and armour mods. The same goes for mods that require Ordinator, Wintersun and others. The initial mods I want to add are weapons and armour, but they require these as well. As soon as I add Ordinator and Wintersun to the merge so they'll work with the weapon mods, others flag up as needing them as well. Where do you draw the line? Some advice would be great as I seem to be adding mods left, right and centre to accommodate all the missing masters. Thanks in advance. Link to comment Share on other sites More sharing options...
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