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Blender to Fallout 3


WIGWAM

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I'm using the newest version of blender (2.69) and can't find any relevant tutorials to get meshes from blender into the G.E.C.K

 

I already have the mesh I want but I'm having trouble getting the skeleton into blender properly and connecting it with the mesh and then exporting it into Nifskope. I can get the file from blender into the G.E.C.K but it appears invisible when previewed. any help would be appreciated. :smile:

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