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Howls Moving Shack


Aurasoma

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I'm looking for a shack

But not just any shack. I am looking for a shack that was formally owned by the wizard Howl. A mage who left the counsel when Necromancy was banned from practice in Tamriel. This idea is based on a book I read during my high school years and later saw as an anime movie, Trust me the movie was a bad adaptation.

For a look your self hears the wikiepedia address http://en.wikipedia.org/wiki/Howls_moving_castle

 

Not sure if you should get the key initially by quest or pick it off a body in a zombie infested cave (I'll let the programmer decided that) How ever when one dose get it there are directions that come via a note or quest to a shack found in the IC water front distract. When the player opens the door to the shack they are transported into a home larger inside then out. Something the size of the Anvil Fighters Guild hall (Heck you could just copy/past the AFG hall into the place if you make a few changes). The first floor could stay the same as the AFG building, same for the second floor. Top floor/office should be converted into a libarty/chem lab for use by a Alchemist/Mage style player.

When one gose to leave the building via the front door they should get the option to leave to one of four locations.

IC water front and appear out side of a shack.

Anvil out side of the abandoned House basement.

Cheydinhal, Your guess is as good as mine where the player should pop out of the wood work.

Leyawiin in front of a guard tower that wasn't there before?

Please post here rather then pm me with request for more details as I am sure that others may have the same questions.

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