STE41k Posted December 17, 2013 Share Posted December 17, 2013 I'm making this mod for Fallout 3. http://www.nexusmods.com/fallout3/mods/19949/? I Am having trouble saving Fallout 3 weapons with nifskope. If I open the 32snubnose.nif and don't edit it at all, and save it the texture for the first person view is messed up. You can see what I'm talking about in the last image on the mods page. I don't know what I could be doing wrong, I'm not even editing the file, because I can't even save it without the edits and have it save. Link to comment Share on other sites More sharing options...
prensa Posted December 17, 2013 Share Posted December 17, 2013 (edited) STE41k - Hello! I note you say it's only the 1st person model that is affected. Are you aware that there are two versions set up in game? Most vanilla weapons have 1st Person Model Object set in their Art & Sound Tab in GECK. This points to a 1st Person model under Static. For instance the .32 pistol has one called 1stPerson32CaliberPistol, if you click on that in GECK & select Edit it's model you'll see that it's set to use 1st person (better quality) textures than the dropped versions of the weapon. I mention because many don't realise that there's a 1st person model & wonder why changes are affecting the dropped gun but not the held version. Any changes to the weapon's part names will scramble that 1st Person model settings as the game has been told what parts to chanage as can be seen in GECK. Though since you've not changed it & it still messes up I'm puzzled. Are you using the latest version of Nifskope, 1.1.3? http://sourceforge.net/projects/niftools/files/nifskope/1.1.3/ In Nifskope, have you gone to Render - Settings & clicked on Auto Detect Game Paths? "I'm not even editing the file, because I can't even save it without the edits and have it save." If you're making no changes to the file then the only Auto changes I can think of is due to Nifskope's Auto Sanitize. Try turning it off by going to File & untick Auto Sanitize Before Save. Now save the weapon model & see it's messed up in game. I've never known Auto Sanitize to do anything bad though, normally it's a big help tidying up the mesh & can actually prevent buggy meshes. If it does not help remember to tick it back on otherwise Nifskope will remember to leave it off. Hope this helps! Prensa Edited December 17, 2013 by prensa Link to comment Share on other sites More sharing options...
STE41k Posted December 17, 2013 Author Share Posted December 17, 2013 Excellent!! Turning off auto sanitize worked, the proper texture is now showing in first person. I don't know if it might cause me other problems by not using. But I'll get to that problem when or if there is one. Link to comment Share on other sites More sharing options...
prensa Posted December 19, 2013 Share Posted December 19, 2013 STE41k - Hello! Glad to have helped! Prensa Link to comment Share on other sites More sharing options...
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