Highsight Posted June 4, 2009 Share Posted June 4, 2009 This isAStarterKit forSidequests As promised in my Twitter a few days ago, I'm prepared to finally reveal my next big Mod project. Much as the way of of CRAFT, TASKS is another community resource that will allow modders to easily integrate their own custom quests into the game. TASKS will add a "Task Board" into Megaton (and probably some other towns) that will have a list of quests to be completed. These quests can range from large and long, to tiny and small, all depending on the creators preference. Just like CRAFT, TASKS will be an ESM, and by creating ESPs that depend on it, quests can be added to the Task List through a new dialogue. I'm quite proud to say that the proof of concept for this mod is working 100% and could be released now if I wanted, however, before releasing it, I would like to make a good amount of quests to start off with it. What this mod will include:40+ Quests, ranging from small fetch quests, to assassinations, to large quests.The ability to add your own TASKS.A tutorial explaining how to add quests to TASKS. What is TASKS advantages?Easier Quest Creation.No need to create tons of NPCs (unless you want to of course).No voice acting required.No more searching for a good place to start a quest. Screenshots of the Proof of Concept in Action: http://img413.imageshack.us/img413/8403/fallout3200906041717213.jpg http://img266.imageshack.us/img266/1871/fallout3200906041717279.jpg http://img151.imageshack.us/img151/4695/fallout3200906041717331.jpg http://img380.imageshack.us/img380/9642/fallout3200906041717431.jpg Questions? Comments? Let me know! :) Link to comment Share on other sites More sharing options...
IceDragon987 Posted June 5, 2009 Share Posted June 5, 2009 I like this concept. It would make certain side quests easier Link to comment Share on other sites More sharing options...
Highsight Posted June 5, 2009 Author Share Posted June 5, 2009 I like this concept. It would make certain side quests easier That's the goal. :) Link to comment Share on other sites More sharing options...
TopAceOfEarth Posted June 7, 2009 Share Posted June 7, 2009 Sounds great - looking forward to it :) Link to comment Share on other sites More sharing options...
doomboy536 Posted June 7, 2009 Share Posted June 7, 2009 Looks wicked, can't wait to give it a go :) Link to comment Share on other sites More sharing options...
Highsight Posted June 8, 2009 Author Share Posted June 8, 2009 TASKS and an example TASK have both been completed, they will both be released sometime tomorrow (probably around 4-8pm). :) The TASK Lists are currently in the following locations: MegatonOutside TenpennyOutside Paradise FallsOutside Rivet CityThe CitadelUnderworldRegulator HQOutside Fort Independence The 40+ other TASKS will be released later in the month, but in the meantime, I will leave it to the community. ^_^ Link to comment Share on other sites More sharing options...
jsnider193 Posted June 8, 2009 Share Posted June 8, 2009 Nice Idea .. appreciate the work, was planning on starting a new game, now another reason to wait a few more days to do it. Thanx ... Link to comment Share on other sites More sharing options...
redpilot Posted June 8, 2009 Share Posted June 8, 2009 Sounds great! Have you found any compatibility issues with standalone quest mods? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.