jemiari Posted June 5, 2009 Share Posted June 5, 2009 In rare instances when I use a mesh as a replacer for a default Oblivion one, the game just ignores it and the vanilla one continues to show up. What's up with this? Link to comment Share on other sites More sharing options...
jemiari Posted June 5, 2009 Author Share Posted June 5, 2009 Hmm... after resaving the meshes in Nifskope, the game will acknowledge them. Could this have something to do with the date? Link to comment Share on other sites More sharing options...
Hateful_kat Posted June 5, 2009 Share Posted June 5, 2009 Search for the mod Archive Invalidation Invalidated.It will fix your problems. Link to comment Share on other sites More sharing options...
jemiari Posted June 5, 2009 Author Share Posted June 5, 2009 I have that mod. It was one of the first mods I downloaded. It has a few cracks in it, apparently, or I didn't do something right. The version I installed was the automatic one. Link to comment Share on other sites More sharing options...
XJDHDR Posted June 5, 2009 Share Posted June 5, 2009 I use OBMM's OMODs and BSA Redirection. The OMODs ensure that the date set on the files is always later than Oblivion's and BSA Redirection points Oblivion to the new files. I have not had any problems with mesh/ texture replacers. Link to comment Share on other sites More sharing options...
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