Elementargewalt Posted April 3, 2023 Share Posted April 3, 2023 Yeah, so i want to do a (maybe not so) simple DB quest edit, where the player find a simple letter on a person, which changes the quest stage of the "Destroy the Dark Brotherhood"-quest to a specific stage when read, so, that you do not have to talk to anybody at that point, but simply get the code for the secret door, kill everyone in the sanctuary and thats it. Quest completed. Maybe talk to someone to get a reward after that, but that's not really the goal. As i'm no scripter or quest-author, i would like to get a blueprint of the script i wanna use on that letter, so this task can be really straight forward, without me, a noob in scripting and quests, interfering. Thank in advance for the help Link to comment Share on other sites More sharing options...
maxarturo Posted April 3, 2023 Share Posted April 3, 2023 You can use some of the default vanilla scripts, such as: - defaultOnReadSetQuestStageNotAlias This script will set a quest stage when a book is read. I.e. completing a quest when you read a manuscript. - defaultSetStageOnCloseBookNotAlias This script will set the specified stage in the specified quest when you read (NOT close, open) the book. Or if your book is on an alias, then: - defaultOnReadSetQuestStage This script will set a quest stage when a book is read. This only works on Reference Alias books. I.e. starting a quest when you've read a journal. - defaultSetStageOnCloseBook This script will set the specified stage in the owning quest when you read (NOT close, open) the book this alias references. Only works for Reference Aliases. * Just hit the add script button and type the name of the script and it will appear. Link to comment Share on other sites More sharing options...
Recommended Posts