SenhorNerdBR Posted April 3, 2023 Share Posted April 3, 2023 (edited) I'm actually trying to merge the shell texturing of a cloth (which have fur, but is low-poly) and a high-poly cloth with NifSkope I know i can use TES5edit scripts to "mass edit" (batch process) meshes, so i was wondering if i could code something that copy it automatically. Basically i need to copy these Fur.00x branches and paste in the "Scene Root" of another NIF with the same name but in another folder Next image is the highpoly mentioned before No need to be a complicated code, i can figure out how to code it but i need somone to explain me the part to copy a specific branch inside scene root to another file Edited April 3, 2023 by SenhorNerdBR Link to comment Share on other sites More sharing options...
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