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[Mod request] Infinite but more expensive nuclear power for SN 2.0


HungarianPatriot

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In my experience, one of the biggest issues of Subnautica's base building is how much energy supply restricts it. You either build close to the surface, and cover your base in solar panels, or build next to a volcano, or have to babysit your energy perpetually. I suppose you could also use energy transmitters if you are willing to lay down an electric grid across the map. I propose a mod that would make nuclear fuel rods work infinitely and never deplete, and also give off about 50% more energy. They do work for many decades IRL, after all. However, to make it balanced, nuclear fuel rods would need to be much more expensive than they are now. Instead of the current 3x Uranium 1x Lead 1x Titanium 1x Glass recipe, make it a 3x Nuclear Fuel 3x Lead 1x Titanium 1x Enameled Glass recipe. Nuclear Fuel would be a new item crafted from 6x Uranium and 1x HCl. For reference, here is how nuclear fuel pellets look IRL.

 

https://qph.cf2.quoracdn.net/main-qimg-b2d8ad5f32d684c8d6c1bcc8fe69e0e5-lq

Edited by HungarianPatriot
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