krandate Posted June 5, 2009 Share Posted June 5, 2009 does anyone know of a way to force a script to run when the player holsters his weapon? Link to comment Share on other sites More sharing options...
BadPenney Posted June 5, 2009 Share Posted June 5, 2009 does anyone know of a way to force a script to run when the player holsters his weapon? IsWeaponOut ? if ( Player.IsWeaponOut == 0 ) Link to comment Share on other sites More sharing options...
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