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Make new ammo effect.


ZippyDSMlee

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Object Window (category tree) > Game Effects > Ammo Effect

Why in why do they not show up in find/search?

 

Okay a new question with the damage mod set to multiply would it not increase the damage or multiplying it by 0.90 gives you a resulting 10% drop in damage? I am a bit confused as to how it works. Oh could it be since its under 1.0 its acts as a negative instead a positive number?

 

What I want to do is reduce the damage of the bullet to half or more.

 

Thanks again for the help!!!

Edited by ZippyDSMlee
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Add/Subtract means a flat increase/reduction: New Value = Base Value +/- Modifier.

Multiply means a relative increase/reduction: New Value = Base Value * Modifier.

 

Therefore:

If you want to reduce a weapon's base damage by half, select Multiply and set the modifier (Value) to 0.5.

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Add/Subtract means a flat increase/reduction: New Value = Base Value +/- Modifier.

Multiply means a relative increase/reduction: New Value = Base Value * Modifier.

 

Therefore:

If you want to reduce a weapon's base damage by half, select Multiply and set the modifier (Value) to 0.5.

THANK YOU!!!!!

 

Got just about all the ammo in HFC, HFCH, EMP, EMPS,Poison Weak, Poison Strong, X4 variants have 357 and 22L left.

 

One final question would damage reduction carry over to the explosion the projectile has?

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