mikezorz13 Posted April 11, 2023 Share Posted April 11, 2023 I was checking some older mods just to kill some time, and found https://www.nexusmods.com/fallout4/mods/31413, https://www.nexusmods.com/fallout4/mods/47133 & https://www.nexusmods.com/fallout4/mods/34977, which reminded me how lame Bethesa was regarding the treatment of uniquely named npcs/enemies, in favor of that dumb legendary item system. With a handful of exceptions (like Bosco, Kellogg, Eddie Winter & maybe a couple more) & the 4 faction leaders, the vast majority of the named enemie *bosses* are no different than the normal ones. I think it would be great if every named enemy npc had something on him that would fit his character (weapon, clothing or misc. item), even if its not useful except as a trophy or for decoration, would make killing him more rewarding. Because killing, for example, Dead Eye at Fraternal Post & looting a casual board is not.... Link to comment Share on other sites More sharing options...
ImmortalAbsol Posted April 16, 2023 Share Posted April 16, 2023 +1(I used two of the mods mentioned, thanks for the third) Link to comment Share on other sites More sharing options...
sanmusanmu Posted June 26, 2023 Share Posted June 26, 2023 It's a reasonable theory. Link to comment Share on other sites More sharing options...
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