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Help with expanded pipe weapon mods


0arisaka0

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Greetings all. I am working on a mod, and part of it would add an expanded list of mods for pipe weapons. ONe of the ones I added is a shotgun receiver for pipe revolvers.

 

Everything works the way intended, with one callout I am looking for a solution for. The default naming for it won't switch away from "pistol" and "rifle" to "shotgun". The game is recognizing it as a '12 gauge' and a 'shotgun' (VIS applies the correct tags), but I am not sure what I am missing in the CK that is affecting the naming conventions. Anyone able to give me some insight?

 

Thank you!

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