Jump to content

Did anything change in how to mod this game? My modified files freeze the game on the splash screen


dbs156

Recommended Posts



I am seriously baffled with this.


I made some mods for platinum edition a while back and in true techland fashion they are now broken after definitive edition was released.




I tried recreating my mods using files from the definitive edition of the game but after placing the modified pak files the game is stuck on the splash screen after launching it. I downloaded some recently updated mods from nexus and they work or at least the game runs until the main menu with the in-game message saying you are using modified files.




What am I missing? Has the modding process changed? My file structures are the same as the files I downloaded from nexus.


This is the mod I am testing. I haven't tried anything else because in my mind if I can't get this one to work chances are I won't be able to make anything else work.






Edited by dbs156
Link to comment
Share on other sites

Your files look good. This issue usually comes about due to creating the pak file with a different form of compression than the game is configured for, using some form of compression when adding files to the pak, or if the pak is not created properly and just a renamed zip file is used and that zip had some kind of improper compression used on it.

 

I don't know how you created this Data3.pak file, but instead of creating one through renaming a zip file or other method, try to:

- duplicate an existing, official pak file that is empty (except for a placeholder file that it contains so that the pak can exist as an archive can't be empty)

- rename this pak to Data3.pak

- add your modified files into it without specifying any different compression to use

 

If you go into your "Dying Light\DW_DLC1" folder, the "DataDLC1_1.pak" file is one of these "empty" pak files.

 

Just copy it and paste it into your "Dying Light\DW" folder and then rename it to Data3.pak and add your modified files.

 

Then try your mod to see if the pak can load and be read by the game properly.

Edited by StinVec
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...