musetramp Posted March 13, 2005 Share Posted March 13, 2005 First, thank you all for your earlier assistance. I am amazed at the expertise available in this forum! I've gotten all the mods to function together with no errors on loading and begun a new character - playing it up to mid-level. Suddenly, however, I am receiving missing mesh file warnings after opening doors or teleporting. Here's the odd part: the files in the warnings are in the proper folders. Exiting and re-opening the game, then performing the same open door or teleport will sometimes not elicit the warning, but subsequent sililar actions will. All of the warnings are for files in Meshes\b\ (For example: Meshes\b\B_N_Argonian_M_Head_05.nif.) One warning begins with "TES Stream Warning:" and then gives a filename supposedly missing in that same folder. I have copied everything from the TESCS CD into the respective folders, and checked all the mod files for any stray versions. As I said, however, the mentioned files ARE in the proper Meshes\b\ folder. Here is the load list in order: Morrowind.esmTribunal.esmGIANTS_Dragons.esmBloodmoon.esmHavish.esmBetter Heads Tribunal addon.esmBetter Heads Bloodmoon addon.esmMorrowind Patch v1.6.2.esmBetter Heads.esmGIANTS.esm Better Bodies.espAdditions_Revamped__clean_.espdodging11.espMartistan's Castle.espMzuleftingnah.espBM-Fixes.espBalmora Expansion v1.4.espHavish_update_1.1.espHavish_update_1.2.espLilarcor_v4-1.esp10xdifficultyslider.espP.R.E. v4.0.espTales of the Bitter Coast.espIlluminated Order v1.0.espAbu Manor v.2.espWakim's Game Improvements with No-glo v9.espIlluminated Order v1.0 - Bloodmoon Compatibility Extras.espThe Battlespire v1.1.espFlee AI Tweaks.espPassive_Healthy_Wildlife.espK_Potion_Upgrade_1.2.espRealSignposts.espCarnithus Armamentarium.espAreaEffectArrows.espnewarrows.espCrate_o_Stuff_v0205191504.espSuran_Underworld_2.5.espZed.esp3shades.espBoundWarrior_0601.espDart Collection 1.02.espClean Weapon Pak K3DG.espReal_Armor_Chest.esp ring_teleport_trib.espring_teleport.espMerged_Dialogs.espMerged_Objects.espMerged_Leveled_Lists.esp HELP!? Link to comment Share on other sites More sharing options...
CrazyGilbert Posted March 15, 2005 Share Posted March 15, 2005 well,Thats a big list are you sure not just one of them are conflicting with eachother? to install mods go one at a time to make sure everythings okay Link to comment Share on other sites More sharing options...
musetramp Posted March 15, 2005 Author Share Posted March 15, 2005 Thanks for the pointer - however, each was loaded individually, cleaned with TEStool, run through the TES CD "active file" save, aligned with list leveler, and adjusted in the load cycle woth the re-order mod utility. I did manage to track down a mod with some of the conflicting files: additions_revamped. I think it was unhappy with GIANTS. However, I am still occasionally getting mesh error message even though the referenced files are in the proper folder. Could mod conflicts cause some files that do exist to simply not be found by the game? Link to comment Share on other sites More sharing options...
Abramul Posted March 15, 2005 Share Posted March 15, 2005 Yah, I could see Additions Revamped fighting with GIANTS...I'd suggest ditching Additions, try only GIANTS. Link to comment Share on other sites More sharing options...
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