Elsidia1 Posted April 25, 2023 Share Posted April 25, 2023 (edited) I have a custom vendor, what sells modded armors with attached scripts. Armors are heavy scripted and on Event OnInit() RegisterForCustomEvent(libs, "cust1") RegisterForCustomEvent(libs, "cust2") RegisterForPlayerSleep()EndEvent So those events run when armor are in vendors store.I made a changes that removes those events and change some armor properties. So there is question:If you update mod and load a save in vendor container still are armors with old properties and scripts?If yes, there is possibility to remove all vendor items and spawn new items with new scripts and properties to do not require new clean save? Edited April 25, 2023 by Elsidia1 Link to comment Share on other sites More sharing options...
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