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Getting Crash with no modules involved.


furkaan70

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Hello there. Im getting this crash when doing nothing on map. This crash showed up after I conquered a castle. There is no mod involved as report says.

 

 

Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:

  1. at void TaleWorlds.CampaignSystem.Actions.ChangeKingdomAction.ApplyInternal(Clan clan, Kingdom newKingdom, ChangeKingdomActionDetail detail, int awardMultiplier, bool byRebellion, bool showNotification)
  2. at void TaleWorlds.CampaignSystem.Actions.ChangeKingdomAction.ApplyByLeaveKingdom(Clan clan, bool showNotification)
  3. at void TaleWorlds.CampaignSystem.BarterSystem.Barterables.LeaveKingdomAsClanBarterable.Apply()
  4. at void TaleWorlds.CampaignSystem.CampaignBehaviors.BarterBehaviors.DiplomaticBartersBehavior.DailyTickClan(Clan clan)
  5. at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T t)
  6. at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan)
  7. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker.PeriodicTickSome(double timeUnitsElapsed)
  8. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  9. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  10. at void TaleWorlds.CampaignSystem.Campaign.Tick()
  11. at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
  12. at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
  13. at void TaleWorlds.Core.Game.OnTick(float dt)
  14. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  15. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt)

 

 

Enhanced Stacktrace
  • Frame: void TaleWorlds.CampaignSystem.Actions.ChangeKingdomAction.ApplyInternal(Clan clan, Kingdom newKingdom, ChangeKingdomActionDetail detail, int awardMultiplier, bool byRebellion, bool showNotification) (IL Offset: 507)
    • Module: UNKNOWN
      Method: static System.Void TaleWorlds.CampaignSystem.Actions.ChangeKingdomAction::ApplyInternal(TaleWorlds.CampaignSystem.Clan clan, TaleWorlds.CampaignSystem.Kingdom newKingdom, TaleWorlds.CampaignSystem.Actions.ChangeKingdomActionDetail detail, System.Int32 awardMultiplier, System.Boolean byRebellion, System.Boolean showNotification)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.Actions.ChangeKingdomAction.ApplyByLeaveKingdom(Clan clan, bool showNotification) (IL Offset: 0)
    • Module: UNKNOWN
      Method: static System.Void TaleWorlds.CampaignSystem.Actions.ChangeKingdomAction::ApplyByLeaveKingdom(TaleWorlds.CampaignSystem.Clan clan, System.Boolean showNotification)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.BarterSystem.Barterables.LeaveKingdomAsClanBarterable.Apply() (IL Offset: 36)
    • Module: UNKNOWN
      Method: virtual System.Void TaleWorlds.CampaignSystem.BarterSystem.Barterables.LeaveKingdomAsClanBarterable::Apply()
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.CampaignBehaviors.BarterBehaviors.DiplomaticBartersBehavior.DailyTickClan(Clan clan) (IL Offset: 1197)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.CampaignSystem.CampaignBehaviors.BarterBehaviors.DiplomaticBartersBehavior::DailyTickClan(TaleWorlds.CampaignSystem.Clan clan)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T t) (IL Offset: 22)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.CampaignSystem.MbEvent`1
      ::InvokeList(TaleWorlds.CampaignSystem.EventHandlerRec`1 list, TaleWorlds.CampaignSystem.T t)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan) (IL Offset: 11)
    • Module: UNKNOWN
      Method: virtual System.Void TaleWorlds.CampaignSystem.CampaignEventDispatcher::DailyTickClan(TaleWorlds.CampaignSystem.Clan clan)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker.PeriodicTickSome(double timeUnitsElapsed) (IL Offset: 0)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.CampaignSystem.PeriodicTicker`1
      ::PeriodicTickSome(System.Double timeUnitsElapsed)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick() (IL Offset: 79)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager::PeriodicDailyTick()
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents() (IL Offset: 18)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager::TickPeriodicEvents()
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.Campaign.Tick() (IL Offset: 395)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.CampaignSystem.Campaign::Tick()
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt) (IL Offset: 140)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.CampaignSystem.GameState.MapState::OnMapModeTick(System.Single dt)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt) (IL Offset: 116)
    • Module: UNKNOWN
      Method: virtual System.Void TaleWorlds.CampaignSystem.GameState.MapState::OnTick(System.Single dt)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.Core.Game.OnTick(float dt) (IL Offset: 0)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.Core.Game::OnTick(System.Single dt)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.Core.GameManagerBase.OnTick(float dt) (IL Offset: 0)
    • Module: UNKNOWN
      Method: System.Void TaleWorlds.Core.GameManagerBase::OnTick(System.Single dt)
      Method From Stackframe Issue: False
  • Frame: void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt) (IL Offset: -1)
    • Module: UNKNOWN
      Method: static System.Void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(TaleWorlds.MountAndBlade.Module this, System.Single dt)
      Method From Stackframe Issue: False

 

 

  • + Harmony (Bannerlord.Harmony, v2.3.0.0)
  • + ButterLib (Bannerlord.ButterLib, v2.8.0.0)
  • + UIExtenderEx (Bannerlord.UIExtenderEx, v2.8.0.0)
  • + Mod Configuration Menu v5 (Bannerlord.MBOptionScreen, v5.7.1.0)
  • + Native (Native, v1.1.3.0)
  • + SandBox Core (SandBoxCore, v1.1.3.0)
  • + Sandbox (Sandbox, v1.1.3.0)
  • + CustomBattle (CustomBattle, v1.1.3.0)
  • + StoryMode (StoryMode, v1.1.3.0)
  • + Party AI Overhaul and Commands (PartyAIOverhaulCommands, v1.1.0.0)
  • + Xorberax's Legacy for v1.1.2 (XorberaxLegacy, v1.0.5.3)
  • + Birth and Death Options (BirthAndDeath, v1.1.3.0)
  • + Hot Butter (hotbutter, v2.0.4.0)
  • + Dismemberment (Plus) for v1.1.2 (DismembermentPlus, v2.0.6.3)
  • + Improved Garrisons (ImprovedGarrisons, v4.1.2.8)
  • + Open Source Armory (OpenSourceArmory, v1.14.0.0)
  • + Immersive Sergeant (ImmersiveSergeant, v1.8.0.0)
  • + (RBM) Realistic Battle Mod (RBM, v3.5.8.0)
  • + More Prisoner Interactions (MorePrisonerInteractions, v1.1.2.0)
  • + Useful Companions (UsefullCompanions, v0.5.1.0)
  • + BannerKings (BannerKings, v1.2.7.1)
  • + LogRaam's Battle Loot (LogRaamBattleLoot, v1.0.1.0)
  • + Noble Titles Plus (NobleTitlesPlus, v1.0.1.0)
  • + SensicalExecutionPenalties (SensicalExecutionPenalties, v1.1.3.0)
  • + Tournaments XPanded (TournamentsXPanded, v4.1.13.0)
  • + Captivity Events (zCaptivityEvents, v1.1.3.1039)
  • + Default Captivity Events (zCEDefaults, v1.1.2.1039)

 

 

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  • 7 months later...

Should have checked if Beni ZIlal owned any location (most likely Aserais). It happened to me several times when BZ used influence to force its enemy - Aserai - to give a location Aserai conquered to it's enemy BZ. (LOL) The crash happens when AI army tries to re-siege location it should have owned in the first place. I fixed it by concole-killing off Beni Zilal clan before AI managed to lay a siege.

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