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Nipton CTD


paradoxBomb

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Just got to Nipton, and I am approaching the town hall, when the game just decides to throw its hands in the air and go "nope, not doin' it."

I tried approaching from different directions, but it seems that as soon as I get within a certain distance, the game crashes.

Any suggestions as to how I can fix this or how to get around it?

 

Load order here.

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Similiar problem here.

Already have a few hours on the savegame with a few random CTDs here and there which did not reoccur the next time I got to the place where they happened.

I already fooled around a bit and found out that said crash will not happen until I've spoken with Oliver Swanick at the entrance.

 

Here my load order:

 

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
CaravanPack.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
FOOK - New Vegas.esm=1
FOOK - New Vegas DLCs.esm=1
AWorldOfPain(Preview).esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Extra Options.esm=1
Weapon Mod Expansion.esm=1
WME - GRA.esm=1
WME - DLCs.esm=1
WMR.esm=1
FCOMaster.esm=1
JIP Selective-Fire.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
FOOK - New Vegas.esp=1
FOOK - New Vegas DLCs.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
FOOK-PN Convergence.esp=1
WMR Convergence Edition.esp=1
AWOP - Dead Money Redone.esp=1
AWOP DLC + GRA Conflict Error Fixes.esp=1
AWOP - Balance and Cleanup.esp=1
WMXUE.esp=1
Weapon Mod Expansion.esp=1
EVE FNV - ALL DLC.esp=1
FOOK-PN-WME-WMXUE-EVE Convergence.esp=1
FOOK-PN-AWOP Weapon Convergence.esp=1
FCO.esp=1
FCO - FOOK-PN Convergence FCO.esp=1
Ultimate Invisible Wall Remover.esp=1
UsableCigarettes neunen Ver for New Vegas.esp=1
Readius_NV.esp=1
no karma loss for stealing.esp=1
realistic headshots.esp=1
SunnyCompanion.esp=1
NewCass.esp=1
Disable Anti Cheat Minute.esp=1
Nights are Darker - Fallout New Vegas.esp=1
Nights are Darker - Dead Money.esp=1
Nights are Darker - Honest Hearts.esp=1
Nights are Darker - Lonesome Road.esp=1
Nights are Darker - Old World Blues.esp=1
NoWeaponDrop.esp=1
XS Skill Training.esp=1
SaveCass.esp=1
ghosttowngunfight fix.esp=1
ZoomAssist.esp=1
UHNV.esp=1
UHNV-Dead Money.esp=1
UHNV-Honest Hearts.esp=1
UHNV-OWB.esp=1
UHNV-Lonesome Road.esp=1
UHNV-Brighter Lighting.esp=1
Light Step ED-E.esp=1
Flight of the ValkED-E.esp=1
LUMENARIUM - Working Sunglasses ONLY.esp=1
LUMENARIUM - Bright Clear Days.esp=1
ede dual upgrades.esp=1
ED-E Stealth 2.0.esp=1

 

 

I'd greatly apreciate any help.

 

EDIT:

Checked it out with an older character that is already past the legion encounter at the town hall. The crash did not happen, so I suspect something from one of the mods is interfering with the legion encounter.

 

EDIT2:

Created new character coc'd to nipton and CTD'd when walking away from the town hall towards where you normally come from.

 

EDIT3:

With around 2 hours of trial and error I found out that FCO - FOOK-PN Convergence FCO.esp is responsible for the crash.

 

@paradoxBomb: If you haven't found a solution by yourself already, you might want to check it out.

Edited by Pharhaghor
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With around 2 hours of trial and error I found out that FCO - FOOK-PN Convergence FCO.esp is responsible for the crash.

I thought that might be the case, what with the shenanigans you have to go through with having your load order just so to make it work, but I was hoping that wasn't the case.

Darn it.

Thanks mate.

Edited by paradoxBomb
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  • 5 months later...

I'm having the issue WITHOUT the convergence patch at all. I just want to know what the frick is going on with my game. I think the profligates messed it up... -_-

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  • 1 year later...
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