Naphalem Posted June 9, 2009 Share Posted June 9, 2009 I did a very brief search for this but didn't find anything. I want to know how I would make an object (like a little lamp) teleport the player to a different place in a different cell. I know it's probably pretty simple, but I'm a complete idiot when it comes to this stuff. Thanks in advance. Link to comment Share on other sites More sharing options...
XJDHDR Posted June 9, 2009 Share Posted June 9, 2009 This comes in two parts, the activater and the script. The Activater:In the construction set, look for the object you want under "Activaters" under "World Objects". If you don't find an activater you like there, you will have to create a new one using a mesh for the object you want. If you find an activater you like, create a copy of it in the object list. The Script:Create a script with these lines: ScriptName [TheNameYouWantGivenToThisScriptInOneWord] Begin OnActivate player Player.MoveTo [ID of Object you want player moved to] End Save it as an object script and attach it to your activater. I hope this helped you. Link to comment Share on other sites More sharing options...
Naphalem Posted June 10, 2009 Author Share Posted June 10, 2009 Thanks so much, this is what I was looking for. Link to comment Share on other sites More sharing options...
XJDHDR Posted June 10, 2009 Share Posted June 10, 2009 You're welcome. Link to comment Share on other sites More sharing options...
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