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A question on file structure .


potateskymenow

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Hello and I hope this day finds you well .

 

 

When making a static collection the nif goes into the SCOL folder . I make a my folder in meshes to put the nif's in but it is extra steps to repath all the statics to that folder , how by default from start have the nif's go into my folder . Is it even necessary to do so . Looking at other peeps mods I see that they have there own folder .

 

I have looked in the forums some and the webs but may have overlooked the info

 

 

Also redirecting the static nif from the SCOL to my folder is ok but what of redirecting the same nif to the static collection that the static relys on for its mesh seem like both static colletion and static should point to the same path.

 

Staying with the SCOL folder seems easy.>>> Update , when converting the ESP to ESL haveing to move and back up folders and delete others just to change file path , NOPE I will just continue to use the SCOL default setup as it has no prblem.

also the missing texture thing when converting .

Thankyou indeed .

Edited by potateskymenow
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Leaving a SCOL inside the export directory (for SCOL's) might bring the risk of conflicts, with the same name (although they are generated to be unique, there is a slight chance it generates the same code/name on different installations, afaik), but it should not matter where you put the nif. (so moving it elsewhere prevents possible issues)

 

I Usually only use it to create a collection / kit bash, which I then change with blender, so the end result is not a SCOL anymore, so I'm not sure about what happens when you try to update it, but in theory it should not matter where the SCOL is located, just don't move or rename the statics used to create it.

 

As I use it to create new stuff, I add the nif as a new static, not as a SCOL, but if you wish to keep it a SCOL then, yes you need to change the path to the new location within CK.

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