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How to disable deleted references in a patch


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Hi! I wonder if there's an easy way to disable deleted items from an esp that is a patch to a master esp? I know that you can easily ignore the deletion of the items in the patch's details section (it just brings them back) but is there a way to just change these deleted items to disabled? Or is there a way to delete a file from the master in the patch esp so that it actually doesn't show up in the game? Bc making a patch and wanting to delete items from the master while manually disabling every single item and moving them to the side so they don't block your view in the creationkit is absolutely tedious.

 

//edit. i got it to work but I don't know how.

Edited by omena007
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