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Sailor's repose permanent effect


Konig91

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So after clearing Frostflow Lighthouse and avenging Habd and his family, I continued my adventures in Skyrim without noticing that I had Habd's remains in my inventory (sounds sick, I know).

 

After realizing that I have been traveling with a corpse in my backpack all this time, I decided to go back where it all started, and after reading a note I burnt his remains in the lighthouse's fire, by his own wish.

 

Now I get this awesome effect called the Sailor's Repose, which is very useful for me, but it adds a noticeable PLUS +

on my UI. How do I get rid of it without removing the whole effect?

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I don't think that SkyUI has that level of detail included in its MCM. It might be a good idea to go to the SkyUI page and make a Feature Request for something along the lines of an Ignore List where you could drag buffs/debuffs from the screen into an Ignore List and it would then not display that buff.

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  • 5 years later...

If I'd a known this was permanent, I would not have picked up the fathers remains and burnt them in the top of the light house, Since I entered the light house , the quest didnt actually start, but I did it as clearing thing,

I like the skyui icon to show, and lets me know how much time I have left on thing but dont like it permanently showing ...

i might even reload that save and and not loot the remains and see if it still happens, as I read in wiki sometimes the quest is unable to be finished so it gives the console command to finished it then your given the repose again thru that, but nothing was in my quest log so reloading the save and redoing that part might remove the effect...

And yes I want it removed since wouldn't make sense for a to be vampire to have it ... ( coldhaven)

In the end I just removed all saves back to that point know whats what never pick up the remains and burn them, you can still clear it out and literally do all just if you like and dont a permant effect on your screen corner or then affect itself , just leave the remains where they are

Edited by jaderiver
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