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Various mod problems I'm having...


hipolymer

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I think it's a problem with Nevada Skies. It doesn't show up on every sky but often enough that it's become annoying. I have the latest bugfix update for it too.




For some reason the ash pile texture is showing up as wood...




Some bodies are showing up as pink, which I think means a missing texture. I've used archive invalidation manually and with NMM and nothing has proven fruitful. Any help? I think it might be a problem with NV Redesigned 2, but as you can see I have a compatibility patch for NVEC.



FalloutNV.esm=1

DeadMoney.esm=1

HonestHearts.esm=1

OldWorldBlues.esm=1

LonesomeRoad.esm=1

GunRunnersArsenal.esm=1

ClassicPack.esm=1

MercenaryPack.esm=1

TribalPack.esm=1

CaravanPack.esm=1

YUP - Base Game + All DLC.esm=1

NVEC Complete + NVCE.esm=1

Interior Lighting Overhaul - Core.esm=1

Project Nevada - Core.esm=1

Project Nevada - Equipment.esm=1

ELECTRO-CITY - CompletedWorkorders.esm=1

ELECTRO-CITY - Highways and Byways.esm=1

oHUD.esm=1

New Vegas Redesigned II.esm=1

Project Nevada - Rebalance.esp=1

Project Nevada - Cyberware.esp=1

Project Nevada - Extra Options.esm=1

NevadaSkies.esm=1

Project Nevada - Cyberware Additions.esp=1

Project Nevada - Rebalance Complete.esp=1

Project Nevada - All DLC.esp=1

FalloutNV_lang.esp=0

DarNifiedUINV.esp=1

CASM.esp=1

Centered 3rd Person Camera - Unraised.esp=1

Readius_NV.esp=1

The Mod Configuration Menu.esp=1

The Weapon Mod Menu.esp=1

NVEC NVCE PN COMBO Patch.esp=1

NVR- Lore version.esp=0

NVR- Recommended.esp=1

New Vegas redesigned- Honest Hearts.esp=1

NVEC Complete NVCE NVR2 Patch.esp=1

Voice dissonance fix.esp=1

WMXUE.esp=1

WMXUE-PN.esp=1

NVEC Complete NVCE WMX Patch.esp=1

Interior Lighting Overhaul - Ultimate Edition.esp=1

NevadaSkies - Ultimate DLC Edition.esp=1

DYNAVISION 3.esp=1

WMXUE-CouriersStash.esp=1

WMXUE-ArenovalisTextures-CS.esp=1

WMXUE-ArenovalisTextures.esp=1

FlashlightNVSE.esp=1

Ephemeral Ash and Goo Piles.esp=1

My Merge Patch.esp=0

My 2nd Merge Patch.esp=1

WMXUE-FOOKNV.esp=0

WMXUE-ModernWeapons.esp=0

WMXUE-AWOP.esp=0


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Managed to fix the latter two texture problems...Switched the load order around a little and now everything works as intended. I thought BOSS was supposed to be helpful, lol. It screwed everything up. Anyway, I found another problem:

 

http://i.imgur.com/HPl4gRg.png

 

For some reason, when I enter my pipboy and then exit, my gun is switched to some weird left handed position. I have the Weapon Animation Replacers mod but I'm pretty sure that doesn't change anything to this extent. Any ideas?

 

Also, still having trouble with the sky problem.

Edited by hipolymer
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  • 2 weeks later...

The sky problem is a known issue of the Nevada Skies mod. The author said he would try and change it at some point. But there is currently no fix for it. You have to live with it or not use Nevada Skies.

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Yeah its not really helpfull in the most cases in here, unfortunately.

FAQ of Nevada Skies, third line:
Q: Why do I see sometimes ugly seams in the sky?
A: Because there are just too many sky variants and I haven't figured out yet all those, that have some seams. I will do as soon as possible.

make sure you read the faqs before posting questions in the forum - thats one reason the most modders dont take time for helping here.

mike

Edit:
bc of the left handed weapon^^ i got it too, using weapon animation replacer too and dont know how to fix it but it doesnt bother me bc you can easily fix it everytime by looking left-right-left or zooming in etc.
i think somewhere in the scripts therere some leftover from a lefthanded modification.

Edited by mikegrauohr
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