Fanley023 Posted May 19, 2023 Share Posted May 19, 2023 Hello maybe someone can give me advice about my crash. I cant load my save, at the last save I was about to click attack after besiege preparations. Every attempt of loading save im getting crash. Im on ironman mode so no way to load previous save.I spend 30 hours without crash on this saveI really like this map and I want to continue playing but no way to starting new game after so many hours :/ Im helplessMods I use: - Installed Modules+ Harmony (Bannerlord.Harmony, v2.3.0.0)+ ButterLib (Bannerlord.ButterLib, v2.8.0.0)+ UIExtenderEx (Bannerlord.UIExtenderEx, v2.8.0.0)+ Mod Configuration Menu v5 (Bannerlord.MBOptionScreen, v5.7.1.0)+ Native (Native, v1.1.3.0)+ SandBox Core (SandBoxCore, v1.1.3.0)+ Sandbox (Sandbox, v1.1.3.0)+ Achievement Unblocker (AchievementUnblocker, v1.0.4.0)+ StoryMode (StoryMode, v1.1.3.0)+ Banner Editor (BannerEditor, v1.0.5.0)+ Birth and Death Options (BirthAndDeath, v1.1.3.0)+ CustomBattle (CustomBattle, v1.1.3.0)+ Diplomacy (Bannerlord.Diplomacy, v1.2.5.0)+ Custom Spawns API (CustomSpawns, v1.9.5.0)+ Dedicated Custom Server Helper (DedicatedCustomServerHelper, v1.1.3.0)+ Dismemberment (Plus) for v1.1.3 (DismembermentPlus, v2.0.6.4)+ Europe_LemmyProject (Europe_LemmyProject, a1.1.2.0)+ ExpandedArmouryBL (ExpandedArmouryBL, e1.5.2.0)+ Immersive Battlefields (ImmersiveBattlefields, v2.6.0.0)+ Multiplayer (Multiplayer, v1.1.3.0)+ Open Source Armory (OpenSourceArmory, v1.14.0.0)+ (RBM) Realistic Battle Mod (RBM, v3.5.8.0)+ Open Source Armory: RBM Patch (OpenSourceArmoryRBM, v1.14.0.0)+ Open Source Saddlery (OpenSourceSaddlery, v1.3.0.0)+ Open Source Saddlery: RBM Patch (OpenSourceSaddleryRBM, v1.3.0.0)+ Open Source Weaponry (OpenSourceWeaponry, v1.3.0.0)+ Open Source Weaponry: RBM Patch (OpenSourceWeaponryRBM, v1.3.0.0)+ Random Bodies (RandomBodies, e1.0.3.0)+ Realistic Weather (RealisticWeather, v1.3.1.0)+ Anno Domini 1259 (indev-AD1259, v1.3.2.0)+ Detailed Character Creation (zzCharacterCreation, v1.5.0.50) - Involved ModulesSandboxMethod: virtual System.Void SandBox.SandBoxGameManager::DoLoadingForGameManager(TaleWorlds.Core.GameManagerLoadingSteps gameManagerLoadingStep, TaleWorlds.Core.GameManagerLoadingSteps& nextStep)Frame: void SandBox.SandBoxGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, out GameManagerLoadingSteps nextStep) (IL Offset: 320)HarmonyIssue: False Link to comment Share on other sites More sharing options...
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