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Vivisector: Beast Inside


Jamie123

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Year 1878. Soreo Isle, a small, uninhabited, volcanic island in the Pacific. The Man, a masterful physiologist, well-known in scientific circles for his extraordinary imagination, howled out of England for his ambitious and rather disgusting experiments on animals. His name is Dr. Morhead. On this detached island he stepped aside from the world, to continue his twisted experiments. Violating the very foundations of nature, his work was aimed at the creation of a new form of living being. Dr. Morhead's work in his "Temple of Rebirth" sought to alter animals to look, feel and behave more like humans.

 

Many years of hard labor were spent in hopes of bringing his only desire into reality, the creation of a new type of clean and perfect community. He achieved remarkable results in giving animals a human look, but there was one thing he did not take into account: Animals are born as the children of nature, so their suffering bodies retained wild souls. The creatures' true nature could not be concealed forever, and the day came when Dr. Morhead fell prey to his own creations. "The Temple of Rebirth" burned into ruins.

 

Unexpected circumstances lead you to Soreo Isle. You have no other choice than to start exploring this lost world. As you proceed further you discover that this unknown land is not uninhabited. Indeed, for the last century it has served as a proving ground for the newest biological technologies. Further investigation reveals the island's horrifying secret. This is a very bad time to have appeared on this cursed land...

 

The mysterious world of Vivisector consists of a more than sixteen huge levels, logically put together to form an integral island. You'll have to fight your way through lush tropical jungles, deep woods and snowy mountains.

 

You'll move through huge experimental complexes to witness the achievements of human genius gone wrong. Encounter survivors, guards that were abandoned here to die, surrounded by bizarre creatures, afraid of every rustle, and firing at will...

 

Features:

- Our own AtmosFear engine combines state of the art rendering technologies for both indoor and outdoor environments. The AtmosFear engine is fully packed with cutting edge features and supports all modern hardware.

- AtmosFear's Terrain rendering code is capable of processing huge outdoor areas filled with photo-realistic vegetation. There are literally no restrictions on where you can move within an area.

- AtmosFear's new indoor renderer, as powered by the V-COLD editor delivers all the latest features of next generation engines and more.

- State of the art Visual Compound Objects Level Design. The (V-COLD) system is a very powerful, comprehensive and easy to use level-processing tool. It features compound objects and hierarchy of operands for boolean operations, it allows level designers to quickly and easily change and improve the geometry of finished levels.

- Features a deep and frightening interactive storyline. You'll hold your breath throughout the game.

- Character development system allows players to upgrade their skills and weapons.

Click to enlarge

- Features bizarre never-before-seen enemies, called ModBeasts and Humanimals, each with unique abilities, tactics and firepower.

- Intuitive Scoring system encourages exploration and effective game play. Use hard-earned achievement points to evolve your character and upgrade equipment.

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